Nifty game, though a bit frustrating with the edges taking you to other views of the room when trying to click to get behind other objects. Hidding an item behind a poster advertising the game itself was a bit poor. But still good. Liked the theme and all.
No more color changing after hitting the black and white dino? awe.. D: Was hoping it was random. Was nice to see my dino be different colors as I made the runs. Now its slightly more tedious. :/ Still, very awesome game.
VERY awesome game. The seeming randomness of terrain and other events makes it highly playable again and again.
Sadly, it seems that the wallpaper DLs in the shop don't work for me. D:
Survival mode could use some tweaks to be fun. Arcade mode was interesting enough. Could stand to have more developments and tweaks. Smaller units over lapping with the mother ship was a buzz kill.
I do hope to see many more creatures (and perhaps other creeps) in an expansion or sequel. I love being some old dungeohn crumugeon sending out little critters to keep those would be heroes from taking my shinies. :3
Again, I must say, so very awesome. However, one problem. How the hell can you have a dungeon without slimes?! =p Or more roving undead? =p Naw, seriously, very well made game. I am in love with it. If you make any updates or sequels, more beasties are a must. I love me my D&D critters. Great job.
There seems to be no real save feature, unless I'm missing something. Game looks good, but gets laggy at some points when more structures are built, even on low quality mode, and with effects (blood and such) turned off. Interesting in how the monsters aren't held to a singular path, and have different behaviors. Would like to see an in game beastiay as well.
Keep on working on this. It is good, and could be great.
Very, very tedius. The bonues for level ups hardly matter, up until max level, where an extra action is gained. Then it becomes a whole lot easier. But, until then... lots of repetitiveness. That, and trying to fight harder enemy groups leads to level loss if not done perfectly. :/
So, playing through with no lag, on medium mode (Thought easy was beneath me). And, well, not sure if its just me and poor tactics, but the beasties do seem a lot tougher. Not sure if its stats or changed quality of gear in loot, or just my own lack of tactics. Boss battle on medium are rape. At least thus far.
Still good. Wondering what others think of enemy challenge levels and the loots drops and what not.
Cheers to Garin, epic RPG of Awesomeness.
Wow. Found a comment back a few pages that suggested right-clicking the game for flash options, and setting memory used for it to a higher level. Fixed whatever lag problems I had. Awesome.