Make it easier at first then a little more difficult as it goes along. As it is, I have to agree with JayRomeGames. I have seen this exact concept several times.
Implemented nicely. I did not have trouble reaching platforms, so the game is easy to play. I like the character too. He reminds me a little bit of Charlie Brown. LOL
The main problem with these games is that you can not avoid the enemy gunfire and there are no health powerups, so it becomes a pointless gauntlet. Also, in this case, there is the suspension of disbelief. Why am I riding a shuttlecraft over the surface of the moon shooting giant skulls?