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ArcanRed's Comments

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Newton's First

Play Newton's First

Oct. 20, 2008

Rating: 0

Incredibly touchy - not good for a game based solely on its physics

last egg standing

Play last egg standing

Oct. 20, 2008

Rating: 0

Weird lag whenever an egg is collected. Not that I think the game would be interesting with this fix, but it's still oddly sloppy.

Draw a dude

Play Draw a dude

Oct. 20, 2008

Rating: 0

More a toy or a game engine than a game. Would be really interesting in an actual game with goals, etc.

Hashi Ex Machina

Play Hashi Ex Machina

Oct. 20, 2008

Rating: 1

Ah, further playing revealed a problem with the code. I'm guessing each puzzle is randomly generated, but the problem arises when there are two valid solutions. Since the game seems to work backward from one solution, it only marks that one correctly. I'm not sure what could be done with that, but it is a major sticking point for puzzle fans.

Hashi Ex Machina

Play Hashi Ex Machina

Oct. 20, 2008

Rating: 0

Needs a bit more work: sound effects, some sort of "reward" screen perhaps, and a bit cleaner interface, e.g., the arrows that extend are an odd choice to represent the connections.

Hunted Forever

Play Hunted Forever

Oct. 20, 2008

Rating: 0

Very good game. Witty, interesting, excellent control and animation. Jumping is a hint unresponsive, but overall, it's a great game.

Distopix

Play Distopix

Oct. 18, 2008

Rating: 0

Fantastic game. Quite innovative. The sound needs work, however. Some sort of impact sound for collisions might be helpful, and the soundtrack feels out of place.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 15, 2008

Rating: -1

Quite good

Screwed

Play Screwed

Sep. 26, 2008

Rating: 0

A serviceable zuma clone, that doesn't do anything new, but does seem to get a few old things wrong

Number Lines

Play Number Lines

Sep. 26, 2008

Rating: 0

The extra level of complication completely ruins the game. Part of the fun of zuma is creating huge chains and removing large amounts at the same time. Both are nearly impossible in this game.

Mazenetix

Play Mazenetix

Sep. 26, 2008

Rating: 0

Interesting idea, but lackluster execution

Aether

Play Aether

Sep. 13, 2008

Rating: 0

Quite well done. Great art style and "story" without being pretentious

Casual Gameplay Escape

Play Casual Gameplay Escape

Sep. 06, 2008

Rating: 0

Very clever puzzles and the variation is excellent. Fantastic overall,

Runescape

Play Runescape

Aug. 14, 2008

Rating: 0

Never really could enjoy this game. More importantly, it doesn't make any sense having it on Kongregate.

Dog Eat Dog

Play Dog Eat Dog

Aug. 12, 2008

Rating: 0

Certainly not a buried "treasure." Hit detection is off, the pacing is incredibly slow, and there's no clear indicator if/when you get large enough to eat larger dogs. Needs serious work.

Space Station Jason

Play Space Station Jason

Aug. 10, 2008

Rating: 0

A pretty good game, overall. Jumping feels a bit loose, and, though I'm all for the paper mario style play, not being able to actually move in 3d was occasionally jarring. Still, it's an enjoyable little time-waster.

Tangerine Panic!

Play Tangerine Panic!

Aug. 09, 2008

Rating: 0

Silly, but fun

Nano War

Play Nano War

Jul. 24, 2008

Rating: 0

Excellent game! Innovative, clever, and incredibly fun. Has that "minute to learn, lifetime to master" quality. Would be even better if it was somehow endlessly updated, perhaps with some sort of randomized-stage feature or multiplayer capabilities.

Inquisitive Dave

Play Inquisitive Dave

Jul. 20, 2008

Rating: 0

Quite good. Gameplay is fun, but its the humor and story concept (i.e., the twist towards the end) that really make it exceptional.

Advanced Ninja

Play Advanced Ninja

Jun. 29, 2008

Rating: 0

Not a bad game, but it needs more polish. Collision detection and controls are a bit wonky.

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