Once I'm out of my meeting I will fix that! Thank you for finding that. When I was deploying the game I had to remove a lot of imgs to make the game small enough for kongregate. Thanks again!
on firefox the character wont load during fights, SP randomly jumps from one fight to the next (end one with 40 start next with 1), the assassins fight crashes the game, and the character in the northwest never arrives at home. great start just needs some polishing.
sorry should have also mentioned the resource usage drops by about 25% when not watching the actual game screen such as when scrolled down looking at the comments would guess its some kind of graphics bug
game eats a lot of system resources almost 2 gigs of ram and 35% cpu. also the scrolling text can be simplified by changing the units description (what each unit type does well against) to a static text in the army tab and the farm / housing text can do the same in the build tab.
The Game it self takes 5.3 MB Ram and 6 mb graphic Ram.
the other 1.95 gb is Web-GL. Since the Web player is away there is sadly no other option to bring Unity games to Kong.
You aret right the unit description though. I will change that later on right now I´m not sure if keep the combat system like it is or if I change some things.
game is complete crap the search party percentages are way way off. 80% survival rate and losing half the team, 90% find chance and coming back with nothing, and the stat balance on the survivors for searching are pretty bad as well generally if it has a 3 for search its a 1 for the other 2 stats so it reduces the survival rate to use them for what there good at. avoid the headache and just avoid the game entirely unless you really want the badge points.
customer approval rating kills the game once you hit 3.5+ stars and natural disasters combined with a bad season will eat all your cash in no time. wanted to like this game but id rather deal with the competition complaining about elevators.
game would be drastically better if the units didnt stop and turn around randomly and actually stuck together so you wouldnt lose your guys because they wander off on there own, losing a lvl 10+ sets you back a few days atleast to get a new one lvled
great game has enough random elements to keep it interesting and enough gear options to play your way just wish you could get to a higher lvl to finish all the talent options
I think RNG is not at your side right now. Other users are getting variety of spirits.