I just did a Planetary Reassignment (I've done a few already), and this time when clicking on the habitats with the Max multiplier, I've somehow ended up with the "System Update" for some habitats needing a negative amount to reach. Each time I click on it, the amount goes more negative, so I can never update it....
Out of memory here as well. I think that whatever algorithm is used to calculate offline progress might be what uses up too much memory, as previously it was also very slow to calculate. It seems worse the closer to end-game that you get. I had almost maxed out the achievements.
@ZEROBETA1234 The old wheel system won't work any more, as it only allowed for a single direction to be chosen but not how far. The update added the ability to pick how far you travel as well.
Ugh, I'd already completed this a while back but my progress has been reset before the badge game out. Still, I gave it 5* the first time round, so hopefully I'll enjoy it again :)
Thank you for your feedback!)) This is very important for us. You can try 66 levels of the full version of the game. New monsters, new adventures, a map and new smart moves are waiting for you!
https://store.steampowered.com/app/1209520/Smart_Moves
Is that Surprise information really correct? 0.001% per level? If you can max it to 10 levels, that's 0.01% total, or 1 in 10,000 pixels. I'm only on the Ocean set at the moment, but they're maxing out at ~20x20 or ~400 pixels, so it's likely that it wouldn't even trigger once across the full 10 pictures, but other comments seem to indicate it's a useful talent.
As soon as I get the "Destroyer 5" achievement, the game hangs for me. I'm currently at 7499 meteorites destroyed, and now I can't destroy another. Boss fight levels still work okay. The other levels work okay as long as I don't shoot a meteorite, but that's quite limiting!
Hello, this is happening as there is a BUG as it hits an enemy in some part of the game. The game should crash, I'm seeing this right now, and will post a version as soon as possible. Thank you.
I enjoyed the game, but the new HTML5 interface seems really slow on my laptop compared to the previous interface (Macbook Pro 2017, Chrome, if that helps).
The game could glitch a bit on mobile, but it shoud be working fine on any laptop, that's weird. Is it like some sort of glitch, or is the loading slow?
I actually got the number puzzle right by accident! After the obvious answer failed, I wondered if the first digit before the parentheses actually represented a digit of the number, rather than a multiplication factor.. this gave me a number 1 past the actual (wrong) answer, so I clicked through it by accident.
9^2 / (2(3)) + 24 looks like it should be (81 / 6) + 24. which isn't the answer in the game.
It gives the correct answer if it's (9 * 2) / (2(3)) + 24, so maybe that's a mistake?
You can pick up a lot of bones by getting a lot of zombies, then energy charge, followed by detonate, then get a load of bone collectors to be able to pick all the bones up before it disappears -- you will be able to use your energy charge to pay for bone collectors, althugh when it wears off, your energy will go negative until you sell the bone collectors again.
It's... okay. Very repetitive, but for anyone wanting to play through, I will say that the last section (last 10 or 11 levels) went really quickly for me, as I 1-shotted them. I'm not sure if I was just lucky with drops, or if you just get OP near the end. The drop rate of chests seemed pretty good to me, although my Wizard did get left behind for quite a while.
Thanks for playing and glad you liked it! The spiders are for the full game.(they don't work in the demo) :)