too many bugs, but that can be fixed. Now, too much waiting as a fundamental part ofthe game... even with free hourglasses from battles, this becomes boring after a while, and you can't use them for pets nor seeds. The inventory limit would be ok if the storage didn't have it.
Definitely a case of a good idea badly executed. Developer, why you so greedy? Can you at least do aesthetic and non-game-winning items to make your income and forget about the horrible and dumb storage limit?
If the game is not intended to be played with an autoclicker, the assistant's clicks should count for the archivements. Either that or pay for carpal tunnel treatment for every player :P
People, you really must understand 2 things: 1. This is not an online game, the save is in your computer, not in a server. You must save your game manually with regularity, even if you don't use calculator or anything like that. You can even put it in your preferred cloud or in your mail. 2. If you don't like to grind, this is not the game for you, it will take some days for you to do your first ascension, that's how the game is, stop complaining.
Like a lot of other players, I suffered a lot with some achievements and quests. Here is a little help to those who are stuck in the most common parts:
Serial Killer archivement: Demolish a room when it is being used. The best time to do it is to pause the game when the customer is ordering room service.
Hipster: 12 customers must leave with 0 approval. Restrict every room you have and set all the customer's priority room to one you don't have at all.
+99 Approval n Celeb customer: On the marketing make everyone's % to 0, except jetsetter and MIB. Do 4 rooms for each customer type with perfect furniture and then wait until your ranking reaches 99. When you reach 90 you will already have the Celeb customer.
Tito Restituto: The same strategy than above, except that you won't advertise until you complete the quest. That way you will get less.
+ This comment to help others :D
This really needs its own forum section, this game is great! No pay and a good gameplay make it really amazing. I don't understand why it has a low rating. Maybe a more graphic or easy tutorial could help. Most people won't like to read all the tutorial, and unless you are familiarized with CCGs you will get frustrated. I didn't read the tutorial and I find out late that I could destroy my structures. Anyway, great concept!
@mido99 ammm this is not a TD, is a reverse TD, and its premise is pretty good, and so is the game, i dont think that if this is a bad game, it would have a 4.50+ rating, all that people cant be wrong
a nice adaptation of audio surf, if you dont know what audiosurf is see this http://www.youtube.com/watch?v=iTZTPdDW7PM its the same thing, a song transformed into a "level", in this one you must kill monsters, in audiosurf you must collect some blocks xD
also, for the players who thinks the debt is to much and impossible, there is a very easy way to start the game, first, use all your money to reduce a little bit the debt (6 or 7 adventures) that way the interest (0.05%, initially 150g) goes down to. then start selling the things you got from your adventures, and remember every time you open the shop counts 1 day so you must gain at last 50g more than your interest (e. if you have an interest of 150g you must gain 200 or 250 from the sales of the day) so try to put on sale the things with bonus chance or more valuable. thats all i can help you, i hope you like this mini guide. + if it was useful to you
Still as some said, i'll five you the 5 star rating i was going to give you, because you listened the gamers, and its a better balance, i'm only mad because i have to start again to play with the debt