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armbarchris' Comments

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Warfare: 1917

Play Warfare: 1917

Jul. 11, 2017

Rating: 6

Artillery hits exactly when and where you don't want it too, officers are absolutely useless, everyone dies no matter what you do, endless fighting over the same stupid trench, and you only win by spamming tanks. So, basically the perfect WWI game.

Royal Squad

Play Royal Squad

Jul. 07, 2017

Rating: 0

I cannot for the life of me figure out how to beat the challenges on levels 9 and 11

Road Z

Play Road Z

Jan. 01, 2014

Rating: 0

How do you un-dehydrate someone?

Burnwitch town

Play Burnwitch town

Nov. 03, 2013

Rating: 2

Terrible tutorial, people leave for no reason, text is unreadable, scouting tells you nothing. Great potential but nowhere near finished.

Zombie World

Play Zombie World

Oct. 05, 2013

Rating: 1

Some kind of repair function would be nice.

Haven: Prelude

Play Haven: Prelude

May. 20, 2013

Rating: 1

Warning us that if a ship gets destroyed it's gone forever would have been nice. Otherwise very impressed.

the Utans -Defender of Mavas-

Play the Utans -Defender of Mavas-

Apr. 20, 2013

Rating: 0

Where is this update you speak of?

Developer response from Machomblank

whoops, i seems to miss something, sorry about that. now its live :) please enjoy

the Utans -Defender of Mavas-

Play the Utans -Defender of Mavas-

Apr. 15, 2013

Rating: 0

First three levels are way too difficult. If you got a little more money for killing enemies it would help a lot too.

Developer response from Machomblank

the difficulty problem is going to be fixed on the next update, please stay tune :) Thanks for playing~

Fallen Empire

Play Fallen Empire

Mar. 23, 2013

Rating: 2

Making the scroll buttons the same as actual command functions is a terrible idea. Some kind of skill tree upgrades and a way to see what the incoming wave is would be nice. Otherwise good game.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 19, 2013

Rating: 7

It would be nice if the game let you know when you had a bounty on your head, as well as who placed it.

Decay Of Men

Play Decay Of Men

Mar. 14, 2013

Rating: 12

Your facebook offer doesn't work.

Eisydian Saga

Play Eisydian Saga

Mar. 12, 2013

Rating: 2

And you can disable the screen clogging coins once the upgrades are maxed? I LOVE THIS GAME!!!!!

Eisydian Saga

Play Eisydian Saga

Mar. 12, 2013

Rating: 3

I jsut discovered the boss health/tracker at the bottom of the screen and I think this is the greatest single feature I have ever seen in this type of game.

Developer response from Aesica

To be fair, I actually borrowed that feature from another game. One of the Touhous, I think.

Starship Commander

Play Starship Commander

Mar. 06, 2013

Rating: 1

First impressions: you're on to something good here, but it needs a lot of polishing. There's already plenty of comments about the tutorial, but here's some other suggestions: 1) In the "Fleets" section, tell us which fleet is stationed at which planet, or where they are headed. 2) Have an indicator next to enemy fleets as to how big they are. 3) Make it more clear what upgrades are global and which only apply to one planet. 4) Have an easy-to-find indicator of what the global upgrade totals are. 5) Instead of clicking event notifications to make them go away, how about clicking on them to read them?

Developer response from momoguru

2 already in game, 3 great idea, 4 i will add to journal, 5 check ur options.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Jan. 05, 2013

Rating: 1

I'm level 12. Someone whose level 11 can attack me twice, but I can't attack them back because their too weak? Or is it because they helped me build some stuff right afterwards, so the game automatically sets them as "friendly"? Either way, this is stupid.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 28, 2012

Rating: 22

I just realized that one of the things taht makes this game so great is taht there is no limit to how many things you can have building or upgrading at once. You can have 15 construction projects going if you have the resources.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 25, 2012

Rating: 45

The game shouldn't lock locations until after you return. That way, if the internet crashes or something during a raid you can do it again.

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 22, 2012

Rating: 3

The transition to the new stage screws me over each time because I can't see to knock the geek back up in the air. An altimeter would also be nice.

Rocket Santa 2

Play Rocket Santa 2

Dec. 15, 2012

Rating: 2

Could you make the "maxed out text" a different color than the cost $#" text?

Dungelot

Play Dungelot

Dec. 09, 2012

Rating: -1

I don't understand... how do you actually PLAY? I can't scroll the screen or anything...

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