The turrets should prioritize rotating counter-directional to the monsters after killing one. It happens too often that the turret simply keeps turning and turning without shooting a single bullet. Otherwise a great game though
Maybe it was quite vague what I said. I meant a block that can be moved to a different direction at all times, not being directly connected to another block and it can even be moved even though it's blocked. But only once per game.
It doesn't imply a direct penalty but it could make the same puzzle more difficult or impossible to solve.
I had idea for one simmilar mechanics, but even if the level gets harder due to player's mistake, it would cause them to restart the level, which does not correlate with one of the game's main idea
The concept is good, simple and effective. My only point of critique. It's way to easy and I would like to see some more advanced levels or a penalty for a wrong move.
Maybe a block that can move in every direction, but is only supposed to moved in 1 direction.
I will add more levels later, as I see players' incredible support. Penalty for wrong movement would be very irritating in this game. And I don't understand "a block that can move in every direction, but is only supposed to moved in 1 direction." - isn't it the same as what you get from 2nd to 40th level?
Recreating atleast 5 new blueprints and using the newest parts (Different names, so couldnt have gotten that wrong), it for some reason still used the alpha parts. So frustrating that I leave it at that until its fixed ;)
Well that bug is only if the new blueprings have the same stats than the old ones (which doesn't make sense anyway). If you create blueprints with better stats everytime, it won't appear. But I will do something about it with the next update.
Ok, Unity is NOT unplayable on chrome. You simply have to change some settings in chrome:plugins. Thats it! I can play any other unity game that isn't blocked. For example time clickers in normal play mode.
In the very late game it would be awsome if you could buy an "X" amount of a upgrade. You will fill in the "X" amount yourself. With any trick you just cant lose the amount of money you get later. (quintillions)
I found a bug.. now when I reset. The upgrades are completely out of order. It now starts with the last upgrade I couldn't afford.
After that I don't even see any logic in it.
Ok, for broken offline mode this is a fix for most people!
Make sure you are LOGGED IN WHEN YOU START UP THIS GAME!
If you do not do that it will always calculate your earned money wrong!!
Please upvote this so people stop commenting that offline mode is still broken.
Yeah, sorry for this. Already trying to fix it right now D: