Very irritating glitch; if you collect more apples than your warehouse can store, you can't get rid of the message telling you to upgrade your warehouse, and you have to refresh the browser and replay the last level again. x_x
Couple basic problems I see; 1, the player's melee range should not be limited to the center of the player's body. 2, a standard enemy should not be able to drain your entire health bar in half a second from its attack. Otherwise, this game does have potential.
It doesn't quite feel like the mallet is going in the direction it's supposed to go sometimes, but everything else is flawless. Good variety of music, and the realistic physics of air hockey that prove skill is not in how many opponents you defeat, or how many goals you get; it's how rare you can make self-scoring occurances.
I'd just like an answer to one question... what in the green hell is Grandma doing with a maze-like cellar filled with fire-breathing beholders and acid slimes in her basement?!
Great game except for two issues with the monsters; with the ninjas, their disappearance rate can be obscenely long on occasion, especially as bosses, as has been mentioned earlier. I also don't think it's appropriate that the assassins can dodge magic meteors and fire lasers since they're supposed to just dodge "missiles".