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artimition's Comments

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Loot Hero

Play Loot Hero

Jan. 07, 2014

Rating: 1

It could use simple keyboard controls and, most importantly, options for the quality.

Loot Hero

Play Loot Hero

Jan. 04, 2014

Rating: 0

I upgraded speed 4 times, but it only lets me put it to 2.

The Ice Temple

Play The Ice Temple

Apr. 14, 2012

Rating: 7

Not sure if it's just my keyboard or what, but water girl won't jump if both she and fire boy are moving side to side.

Town of Fears

Play Town of Fears

Oct. 25, 2011

Rating: 1

The description of the game immediately made me think of the board game "Arkham Horror" which is based on Lovecraft's works.

Little Cave Hero

Play Little Cave Hero

Sep. 10, 2011

Rating: 13

I would suggest adding 1) a list of towns recently visited, 2) a friends list, and 3) the ability to add the random players whose towns you can visit from your own to your friends list.

Burn The City

Play Burn The City

Jun. 05, 2011

Rating: 0

I think the game needs to clearly define how various ratings are achieved on different levels. Even if it's just listing the various point levels needed.

DuckLife3: Evolution

Play DuckLife3: Evolution

May. 12, 2011

Rating: -1

Anyone else having trouble trying to do the different evolution paths?

My Little Army

Play My Little Army

Apr. 13, 2011

Rating: 1

My biggest beef is that my mana starts at 80/200. The enemies don't seem to attack until you do so I've just been waiting for my mana to max. Just start with max mana to begin with. What general would march to attack without being rested first anyway...

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Mar. 22, 2011

Rating: 2

My only problem with the game is that you don't learn skills/reactions/whatever unless they are equipped. I understand not being able to use them when they are unequipped, but not using the AP earned in battle to learn a skill from an equipped item...kinda makes me wonder what the point of the double AP skill is. I can't use it and learn any of the skills it would be useful for.

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 04, 2011

Rating: 2

I think that if you die in a round then any squares dug up that round should be marked but have to dig them up again to get the treasures. As it is, if you die in a round then any treasures dug up that round are lost for good.

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 31, 2010

Rating: 0

Seems like it has really good potential. Some minor fine tuning and perhaps a user-designed level portion and I'd give it a 5.

Rocket Toilet

Play Rocket Toilet

Dec. 30, 2010

Rating: 1

Kind of a standard launcher game with a different skin. One interesting thing I noticed was that coming down on something that launches you up will not launch you even further up as in most launcher games, but instead stops you from going up at all.

Dungeon Developer

Play Dungeon Developer

Dec. 15, 2010

Rating: 1

The end song was almost on par with the end song of Portal. It was that awesome!

Primary

Play Primary

Feb. 24, 2010

Rating: 0

Quality control is accessed by right clicking flash player, just for future reference. Not a bad game at all in my opinion. The main problem is that the game reacts slowly to commands, even in low quality, so it almost feels like it's lagging even when it's not. If the control could be made smoother It would rate better for me. I give it a 3 of 5.

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