The game is far to hard for an average player. I know many people do not even bother to comment and just quit mid-early game just because these game fills them with so much rage after retrying the same level over and over. I know I quit way before I got the "meat" of the game do to it being so hard. Make the game easier or make a way to lower the difficulty. (Aka losing on a stage makes you have an advantage and winning the stage makes it harder the next time you play it).
You should get an omega set for betting the game.
Like an omega accessory that gives.
150 hp
20 healing
100 damge
50 attack
25 attack speed
13 lucky
7 cooldown
25 speed.
way to easy to loop past 10^308 mark.
At least you game is not as broken as the "fairly oddparents jingle bell jump". That game loops at 2^32 bit point and the numbers go up faster then in these game.
Over time it should switch to 1000 keys, 1000 shard ect. (what about 10,000-50,000 of a single item causes it to switch?)
lock picks (1)-keys (1000)-master key(1,000 keys)-key card (1,000 MK)-golden key (1,000 KC)-skeleton key (1,000 GK). Would also solve the upgrading hammers part.
I've already got a plan to solve the Upgrading hammers bit. I'm just very worried everyone si goign to hate it. But I honestly feel it's going to make the game a lot more fun. I like your idea for more Goals.
I feel people are being way to harsh with you devs. They are rating what you have to pay for and not the free game. People would not rate these low if they just saw the free stuff.
We have introduced custom difficulty adjustments to the game. If a stage is too difficult, activate the 'Breeze' rune for ease the difficulty.