Not only you have to go through many many BS RNG based levels and 6/6 ALL of them to unlock the last boss, noooo the last boss itself is the king of BS, making it mandatory to 6/6. As I always say, no matter how good or funny a game is, if hard badges are luck based (and this game surely is 99% luck based), it deserves a 1/5. Soz but no soz.
I played all Medieval Cops, Shorts and Angels, and I loved them! But this game is amazing! I was actually sad at the end because I wanted to know how the story continues. Waiting with trepidation the next game of the series ;D Good job VasantJ 5/5
Oh I remember why I stopped playing after the easy badge: because f**k this game! You die, you start from the beginning. YAY, all for a medium badge!!!!
Ok, that's it. In these days I've played a lot of pixel and 5 minutes games, and the majority share the same negative aspect. RNG bullshit. You can have feline reflexes, be a gamer master, but guess what? RNG says nope. And you waste time playing the game. Some people like it, some don't as in everything. But whenever I see a badge associated to RNG, it's an insta 1 star for the game. And this game is one of them. You can never bump into anything and jump in frame perfect spots, but guess what? A window placed far above or below you, or a bomb falling on a short platform so that you cannot avoid death.
Games should be about skill, not on how lucky is your run!
Ultra violet badge is medium and I am Santa Claus. Come on... why making a medium badge associated to a random generation? Orbs are already difficult to collect thanks to the wacky controls, plus you need 10 purple orbs, that are rare and randomly generated, to obtain a MEDIUM badge...come ON.
Medium badge for destroying all the cities and completing the game? Sure. Ok. Seems like games before 2012 even if fun to play had a misconception of reward.
One hard badges involves an "under 7 minutes" race (imagine messing up), the other requires to win races against other player in a game that unfortunately is pretty much dead. I mean, yes it was in 2008, but why would ANYONE put a badge on their game that requires the presence of other players? It's all cool and dandy in the first 1 or 2 years of the game, but in 10 or more years nobody will play it anymore...
Lag, unresponsive controls, lag, LONG ASS MEDIUM BADGE that requires grinding, lag, no way to tell if you completed a set, chest that remains even if opened and guess what? LAG
Welcome, I'd like a nice game with a medium badge that takes hours. And can you please make it repetitive and boring?
Jokes aside the game is nice for its genre, but the medium badge ruins the experience. It takes too long: either make it hard or lower the requirements.
Level 9 should not deserve hard badge but annoying af badge. Every level has checkpoints. Except level 9, where if you die you don't start from the beginning of the level, but you have to WASTE TIME starting from the menu, entering the level and seeing the initial cutscene.
Oh and btw, nice having heroes with anti-magic that does not work on last boss that spams black holes and armageddon even if anti magic is always on. Very nice and balanced game ;D Medium badge. Sure.