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Rage 3

Play Rage 3

Mar. 29, 2009

Rating: 0

3/5. It's an alright game, but it could be better. after unlocking the first melee weapon, theres really no need for a gun at all in the game, since all any player is doing is mashing a out of the enemies range till they die. The bosses could were rather annoying, considering the second one the first time I tried ran up and blew me out of the stage.. I don't have clairvoyance yno.. Either way It's pretty good but doesn't feel finished

Clock Chatting

Play Clock Chatting

Dec. 01, 2008

Rating: 0

Utterly pointless while the little clock in the bottom right of your screen still exists.

Frantic

Play Frantic

Nov. 30, 2008

Rating: 0

4/5. It's a good game, the graphics are simple yet visually appealing enough to warrant a mention, it's a little easy, but fair to those that might not play such games as much as others. To improve upon this game, an option to unlock more slots could work if the power-ups were more expensive and a little less effective, to give more use to the gold. Also, A way to unlock cards based on performance during the levels could be fun.

Mytheria

Play Mytheria

Nov. 17, 2008

Rating: 0

Very nice game, 4/5. While not the most original, the solid game play and wide variety of cards at your disposal easily puts it above the others in its genre. It was a candidate for getting a full 5 out of 5 if it were not for a couple of minor imperfections (options not available in main menu, quitting during the 'draw card' phase leaves it on your screen even in the main menu, etc.)

< Enigma >

Play < Enigma >

Nov. 06, 2008

Rating: 0

A good game and fairly unique. Personally, I didn't enjoy the music, but there is a mute button so I won't mark it down for that. On the other hand, some of the achievements did seem like nothing but padding in this game, and as such made completing it more of a chore than an enjoyment which defeats the point. Popping 250 bubbles? No Thankyou. 4/5.

Body Ladder

Play Body Ladder

Oct. 27, 2008

Rating: 0

It's a nice idea, but at the moment it still seems like just that. An idea. The game doesn't seem complete yet and there are still a few bugs to be ironed out of the system (zombies getting stuck, no control during jump). Other than that the originality and compelling nature of this game is more than enough to keep people playing at least for a little while. 3/5

Line Game

Play Line Game

Oct. 23, 2008

Rating: 0

3/5. It's a nice game, but from a designers point of view it's very 'safe'. The concept has been done before and better. The introduction of music into the game would be a good step, apart from that the infamous level 'e' does seem rather unfair if played on keyboard mode, mainly due to the thin walls and the sensitivity of the keyboard controls, so a little scaling back in that area is desirable. Other than that an addictive little game whose impossible badge still eludes me.

Towering Forever

Play Towering Forever

Oct. 22, 2008

Rating: 0

I gave this game 3/5. The concept of this game Is nice, however it feels unfinished. The music is more detrimental tot he game than anything, and although the simplicity of the graphics is a nice touch, it takes away from the enemy designs. Apart from that the small amount of enemy skins and the lack of choice while upgrading towers is a major downer. Fix those and this game would become so much better.

Distopix

Play Distopix

Oct. 19, 2008

Rating: 0

I gave this game 3/5. Despite the ingenuity of the changing screen to affect the play, the game idea itself has been used for too many times to be called original. Besides that, the boss idea is a good one, but if the game were to be made longer and the same boss used again and again it would quickly become tiresome.

Meat Boy

Play Meat Boy

Oct. 15, 2008

Rating: 0

A pretty nice game, although I could only give it a 3/5. However addictive it is, the lacking of a mute button will always cripple a flash game, and I can't forgive how annoyingly sensitive the controls are. Calling a game 'hard' is not an excuse for bad control design.

Jumpcat

Play Jumpcat

Sep. 18, 2008

Rating: 0

2/5. There really isn't a lot that can be said about this game. The only saving grace to this game is the music, although that too soon wears thin. As a side note, the cats face is disturbingly creepy.

Warlords: Heroes

Play Warlords: Heroes

Sep. 18, 2008

Rating: 0

4/5 It's a good game and very addictive, but it loses a point for rather pathetic AI and that it still feels unrefined due to the bugs.

GemCraft

Play GemCraft

Aug. 07, 2008

Rating: -1

Very good game, however it feels a little broken. It would be better if there was some sort way of controlling what units your gems target, or at least making them attack the unit furthest along the path, rather than the strongest unit in range.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jun. 14, 2008

Rating: 0

The special powers seem rather pointless considering how easy the enemies tend to be anyhow.

ELEPHANT RAVE

Play ELEPHANT RAVE

Jun. 14, 2008

Rating: 0

If that won't give you a headache, nothing will. Damn.

Drunken Masters

Play Drunken Masters

Mar. 08, 2008

Rating: 0

amazing game, unique, addictive, and something that you will want to come back to. Badges would be good too. 5/5.

Chaos Faction

Play Chaos Faction

Mar. 08, 2008

Rating: 0

Mass lag at the beginning.. but other than that its an awesome game, definately needs some badges!

Electricman2HS

Play Electricman2HS

Dec. 20, 2007

Rating: 0

c'mon, badgessssssssssss

Indestruct2Tank

Play Indestruct2Tank

Dec. 20, 2007

Rating: 0

pretty good game.. its a shame that in story mode, on the last level theres a fairly high chance that because of the complete randomisation, that you wont actually make it and fall to you death.. again.. and again.. other than that, great game

Icescape

Play Icescape

Dec. 20, 2007

Rating: 0

seriously dont get the circuit challenge.. cant get the damn blue circuit right

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