so m. attack(int+magic hit) have way better growth and ratio that str on basic attacks? and it influences skills
i think upgrading just make it less cost-effeckive tho by damage/cost
fireball lv1 300%/10 =30
fireball lv2 350/13 =26.xxxx
its confusing
i dont understand how crit. multiplier gem gives 0.5% per lv and attack dmg gem gives 1% per lv. Crit.m gem is basically useless while restricted by crit rate
Need to give player a max height and speed bonus every run, you basically don't get anything when you pass though everything. It fix the grindy part too, PERFECT!