@EricW83: The right mouse button actually allows for use of grenades and other active items. I do agree that multi-tasking can be difficult with the current system. I doubt that any major changes would be implemented, though. Doing so would require a reworking of the entire game's mechanics.
@niallismine2555: There's a button on the lower-right of the screen, next to the + and - zoom buttons, that allows you change your viewing angle. That might help.
Nicely done! I definitely enjoy the concept, and the execution is very clean. The difficulty does increase a bit faster than in most games, but I see this as being adequately challenging. All in all, a beautifully well-done yet simple game.
This is a great game! Excellent concept, excellent execution.
PROTIP: The thieves aren't the only ones who can use stealth to their advantage. Guards can hide, especially behind/in bushes, in corners, and behind cover, to ambush unsuspecting thieves.
This is a decent game... not the best I've played, but still decent.
There are plenty of weapons, detailed maps, and good graphics for a browser game.
However, movement is sluggish; players run like octogenarians with arthritis, and stair climbing is absolutely horrid. Also, damage is a bit unbalanced; you'd figure that 9 rounds in the chest would kill you, but no, a single headshot does you in. A bit of fine tuning would make this game much more enjoyable.
@Chubako(and anyone else that wants 100%): Try searching around for hidden stashes of money; that might bring your completion up.
...btw, stability + sniper rifle = sniping.... duh.
A great, simple, and artistic game... but it seems like there are issues with gravity/falling. At times, both characters will drift when falling, and thus suffer at drops that should be survivable.
There's a bit of a bug with the car: I quit to the main menu while in it, and when I resumed, I took a large amount of damage (108 to be exact,) and I found myself under the map.
This would be great if there were adjustments made to match your level...
Also, the text coloration/layout is horrible: Overlapping text, black on black.
This game has lots of room for improvement, which makes it mediocre at this stage. However, this means that this game has excellent potential, and I would like to see a few changes made to it. In addition to the top comments, I think that an options menu is necessary, and that all adjustments, for inverted controls or otherwise, could be set there to the preferences of all the players. I hope to see great things from this game.
Yeah, I knew this was going to be a shorter game so I tried to make it a little more skill heavy. I'm happy you had a good time tho!