Here we are, 10 days later and the offline gold issue hasn't been addressed at all (no dev comment, either). As someone who has been on this site since its onus, I expect to see better from games carrying a 4.24 rating, with over 2.8 plays.
My previous comment is in the top comments, if you want to see it.
Having a 112.34ee/hour offline gold rate, then logging in after 24 hours and finding a total of 33.4ee in my bank? Seriously? It is hard enough unlocking the final characters WITH the gold, but to screw the players out of so much gold? Inexcusable.
Since three days ago, I haven't been receiving any of my offline gold. Not a single one. I don't know if that's a glitch on my end, or it is a global issue. It has become impossible to advance at any real speed and the game is becoming impossible, due to the constantly advancing until a boss, leaving the boss, and fighting mobs that are too powerful to kill in a timely manner. I bought the gold with gems, just to make it this far. There are gg's owed to the characters, damn it.
Giving it until Monday to be fixed, then I am out.
That was surprisingly well written and I loved all the meta.
I did notice a few slowdown issues, after the 'cutscenes', but I'm sure that is something to be expected. This was a jolly good first go.
"It's like DeviantArt exploded"
*looks at self*
lol.
Those tape levels are ridiculous. The 'handles' on the tapes are arbitrary. You can grab the same places 4 times and nothing will happen. Then, the 5th click, it moves. I may have missed something, but that is my experience.
This metagame contained a message that many of my Kongpatriots missed: microtransactions are killing our gaming experience. The tongue-in-cheek humor of this game was tops, as was the anti-MT message. The clipping at the end was superb and made me laugh out loud. The game was okay, but the music, frenetic nature of the gameplay, and the title as "LEAST AERODYNAMIC SHIP IN THE MILKY WAY!" made it worth a playthrough. Congrats, dev. Your sense of humor deserves 5 stars.
That was the darkest environment, in which to try to locate items. :/ The voice acting was awful, the jokes/humor was sub-par, and the game far too short. It had such potential, too...
Farmville, for the post-apocalyptic hipster set.
Money-grabbing game; where several of the actual QUESTS require "stamps", which are given in teeny amounts.
I will be writing a real review on this game, in a few weeks...After I am done figuring out all the work-arounds.
Every single time I fight the level one marauder ship, near my original port-of-call, it locks into a defeat loop. EVERY. FRAKKING. TIME. I cannot fight or gain any WP, making this game unenjoyable and a waste of time.
Two things that make this game suck.
The reticule is too f*cking small and the lightning flashes made it impossible to concentrate.
Make the game screen bigger, for gods sake. :P
-Axelfear
Challenge 21 = first use the Yog Sothoth card (both of your go insane), then use City of R'lyeh (opponent goes insane.. :)
Hard as hell if you load game and cards are at bottom. :)
-Axel