Wait, i'll have to *manually* click 100.000 times *in a single game* to get the last clicking trophy ? Isn't that a bit too much ? Even 10.000 is too much
So i finished all levels with 3 stars and hardly used any time-reducing stunts. Shouldn't the 3-stars be awarded for finding the exact right spots to backflip etc?
I'm not sure how capturing is working. I press capture when the monster is at 20 hp, i capture it. I do it on a different monster, i don't. I even captured a monster right as it had died (as it was going away in the screen). I've no idea how it works.
It'll soon work correctly and it works like this, you click capture on the monster you want to capture as a pet, if it's successful it will show in your pet stash. If it's not successful, the monster will reset.
Aint gonna play this. I hate games with jump scares just because it's an easy scaring tactic. Being scared shitless without jump scares: that's the real deal. I like the atmosphere but this tactic is a dealbreaker
Sorry! We understand, but the game doesn't have a mute function. Maybe you can switch down the volume on your computer?
[EDIT : we added a mute button , it's M]
The puzzles are nice and all and i'm sure we all love this eerie feeling from the submachine series, however it starts to feel like a puzzle game - rather than an escape/point-n-click game - too fast. It should have some sort of a storyline that you're actually in, and the puzzles should be difficult to guess but easy to complete once you've guessed what you have to do. I stopped at the third puzzle because it's taking ages.
"help 500 times" quests are really annoying. aren't there any other quests? i really don't want to have to click 500 on each one of them...and then will it go to 600? I passed the 400 one just because i thought the number wouldn't grow any more than that..
I used tide on dragon and it didn't work. Maybe write down "does not work on bosses" ? or make it impossible to use ? because i used the 3 diamonds but didn't have the desired outcome.
All monster can be captured, but the success rate gets lower the higher level the monster is.