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Legend of the Void

Play Legend of the Void

Nov. 20, 2011

Rating: -4

and finally a definitive conversational point during the journey where your companion asserts "WELL IT WOULD SEEM ALL OUR ALLIES ARE DEAD AND THEREFORE WE CAN STOP CARRYING AROUND ROGUE GEAR IN CASE WE FIND A ROGUE AT SOME POINT, BECAUSE SOMETHING TELLS ME THAT IS NEVER GOING TO HAPPEN, AND WE COULD PUT THE MONEY FROM SELLING IT TO MUCH BETTER USE- LIKE FOR ALE AND DEMON LADIES!" Keep up the great work...

Legend of the Void

Play Legend of the Void

Nov. 20, 2011

Rating: -3

*SPOILER ALERT* Nice game! I look forward to the sequel! I totally missed the cultist hideout on the beach until I ran back there in an attempt to complete the first mission before I left the first town! My only recommendations playing through as a necromancer would be better targeting Interface for necromantic minions (who often hit the wrong enemy during battle in Firefox), less or controllable minion casting so that your nearly-dead, bleeding-out skeleton will hit the nearly deceased opponent instead of casting "anger" again- risking victory for your party, a new NPC appearance (or a story event) that appears after you have beaten the forest cave after the first wolf groups (it messes with the great pacing to run back through ten empty screens to get back to town with nothing happening, and if there were a portal back to town after beating Blaek the first time it would open the question why the good or bad characters weren't just using portals all the time to get around),

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

It is not clear whether you can use multiple training foods at once, OR if said foods stop working if you join a cup match. The translation into English is not very accurate. There does not seem to be a way to view the trophies that you have won in the past.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

The art quality and interface is good, and the music is fine. This game is rather boring however. There seem to be twice as many champion cup types as monster varieties or skills, but most of the cups serve no purpose beyond forcing the player to choose between interacting with NPCs or risking time to pick up a very small amount more experience. The variety of monsters is inadequate, creating repetitious match sequences where one occasionally fights against the same creature over and over again. The skill variety is also quite low, one repeats the same two moves every match with no variation really needed until one's health gets low (just like Dream World). The characters in game are bland and repeat the same lines as they challenge you.

Cursed Dungeon

Play Cursed Dungeon

Nov. 03, 2011

Rating: -8

"Too bad there is a bunch of monsters living here"? We is impressed with your grammar skills!

Tower Core

Play Tower Core

Oct. 29, 2011

Rating: 6

The Infoscan googles stopped working after reconstructing the transport signal but would give the message "I put on the info-scan goggles" during all later puzzles, even after reloading the game. I quit.

Concerned Joe

Play Concerned Joe

Oct. 29, 2011

Rating: 1

Reloaded level 16 when box was missing, browser brought up script error message and had to restart, all game progress was lost. Are you sure about that update patch functionality? 2 stars.

Cardinal Quest

Play Cardinal Quest

Oct. 19, 2011

Rating: 2

When attempting to equip polymorph "reveal map" bugged and stayed permanently on the game screen and became unusable in the second slot, later "magic armor" also refused to be replaced and instead appeared permanently as an icon on the screen and would no longer activate, at which point I quit fifteen minutes in.

Pike Club Platinum

Play Pike Club Platinum

Sep. 07, 2011

Rating: -14

Great arti5itic deci5ion5, it look5 like David Hellman'5 work from Braid and ALILBTDII!

Platoonz

Play Platoonz

Sep. 07, 2011

Rating: -3

In ie, de5pite the bug fixe5, 5everal mi55ion type5 (like number of kill5 and equipt gear) do not update their counter5 or victory 5tatu5, the NUMBER OF MI55ION5 5HOWN i5 not correct, and the reward particle in-mi55ion for picking up coin5 and green merit 5tick5 i5 5o bad you often have to run your mou5e over them for up to nine 5econd5 before you can pick them up, why not ju5t automatically add the money and point total automatically if you are a5king the player5 to do 5peed run5?

Aetheron

Play Aetheron

Jul. 26, 2011

Rating: 5

How is one even supposed to dungeon-crawl as a mage in the storyline when your six cards don't regenerate after the first dungeon opponent? Is this a bug?

Protector IV.V

Play Protector IV.V

May. 10, 2011

Rating: 1

Wow, the "Hold the Gates!" mission never activated for me so I spent nine hours bored out of my mind replaying the same storyline quests over and over trying to get the highest regard from five other sects before finally coming back to the Council of the Magi... I thought that winning everyone over might finally trigger the next story mission or unlock some of the other stores! I've been playing this series since Protector One before it even came to Kongregate, but I have to say that this version has some serious problems...

Pestilence Z

Play Pestilence Z

Mar. 15, 2011

Rating: 0

My saved game is also gone! Noooooooo

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