At fist I thought, "Oh boy, another tower defense game..." Then I played it and now I'm addicted. Like others have said, it needs a speed up button and I personally wish that reinforcements and soldiers were less "dumb". They should automatically attack units at a further range. There have been plenty of times when I call in reinforcements next to something and they just stand there doing nothing, and others when my units are getting shot by shadow archers from just out of their current range. 5/5 and faved though.
How to be good at this game:Turn on auto and 4 times speed. Repeat this step until you have 5k gold. Buy a gold pack. Make a deck that works well with itself. Repeat.
5/5 and favorited. only thing that I need though is a way to prioritize my buildings. Instead of spreading around my building blocks, can't I just finish off this blaster real quick?
Had to give it a 4/5. Just like "Swords and Potions", the game play is extremely fun and addicting, but the crappy connection ruins what could be a perfect experience. The cards are interesting and they all have unique (and good) artwork. The combat is also enjoyable and is different than the normal. It doesn't beg for money and cards are actually obtainable in large numbers. There is little to no grinding whatsoever, and that makes people want to play longer. The only drawback to this however, is stamina. It would be nice if at every 10 levels the max got raised or the regeneration per minute increased.
Loading the first level may make the game appear frozen due to memory allocation. Please, be patient.(5 minutes pass) Sorry, Adobe Flash plug in has crashed.
Zombies-The special award should be removal of all Dim's crap. Also, the last projectile needs to make bowling pin noises every time I hit a zombie. I loved that thing.
2/5. Begs us to pay. MAKES me join a guild so I can upgrade my shop. The server just sucks. Good game, but I don't want to invest my time/money in a flash game.