@isawparisnflamex if you were traveling under 50 meters per hour, it would take over 20 hours to reach 1000 meters,
20 miles/hour over 1 minute is about 500 meters, so the units are (at least close to) mph = miles per hour, and m=meters
dont know hy he picked that though
Please add at least instructions to games, if i forgot a control, the ability to just look right to see it is great, not finding the pause button (especially if thats the button i forgot) or restarting the game, from now on, any game i see w/o instructions will get a 3/5 max
good game, but buggy, once i got the top row to be off (the line was in the middle of the row), and another time, i had only 5 tiles making the level unbeatable considering you need rows of 3
i dont know about the others, by the small tanks seem really overpowered, the exploding pierce, 2 seekers, and... anything else is all you need to beat the game, a massive fortress of mega cannons, and other giant death guns seems to fall at the first real battle, and it still ends up with a seemingly lower DPS then the small one, maybe i just cant build a big one for ****, but i cant find a good large (class 4+) build
are the 'body' bubbles strictly for looks?
they dont seem to be necessary, (i beat the last 2 levels with a design that had none), and they dont affect the stats
28/28
once i got to 50 i stopped grinding and just plowed through and won
only opening chests that had consumables, and buying the best stuff at every shop (and emptying the shop of all potions), quite easy
very good btw, 5/5 and faved, but could be harder
lol
"Description (Game published on 2010-04-27)" "Chron-O-Johnny Badge (hard - 30 points)
You acquired this badge on May. 23, 2008."
i got the badge 2 years before the game was released.. lol
is it just me, or does the final score basically reward those that repeatedly fail a level in order to harvest bits? Shouldnt there be a penalty to your final score on deaths, or not count the bits after death towards the final score?