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Bubble Tanks Tower Heroes

Play Bubble Tanks Tower Heroes

Mar. 07, 2018

Rating: 3

Would be nice if there was some variation to playstyle. As of right now, once you get Area Sudsinator leveled up, you pretty much win every map easily. two upgrades, evolve it to lvl 4. Done. on maps with ghosts, add flak and the other one. There really isn't a challenge after the 6th or 7th map.

Idle Mage Attack

Play Idle Mage Attack

Feb. 20, 2017

Rating: 1

tool tips without having to open the "inventory" screen would be beneficial. 1 second longer to collect powerups would be nice as sometimes it is a pain to find where the mouse cursor is. When rune chests spawn, a slight map slow down would help for the same reason as above. hard to find mouse cursor quickly enough sometimes.

Developer response from TopCog

Hey there, thanks for the feedback! I'll see about increasing the duration Runes stay onsceen, that's a good idea. I'll need to ponder the Rune Cache idea, but I like the overall idea of making them easier to collect. Cheers! :)

Crafting Idle Clicker

Play Crafting Idle Clicker

Oct. 10, 2016

Rating: 1

Expeditions are a very nice improvement to the game. Fundamentally changes how the game works. I enjoy it. Suggestion, please add the ability to go directly to the resource from the expedition page. Now that we are actually buying all resources, the screen gets rather full and it take a while to find what you need. Thanks!

Developer response from RevelBase

Thanks, glad you like it. I like your idea as well, but I have to see if this is possible without bigger changes.

Crafting Idle Clicker

Play Crafting Idle Clicker

Sep. 16, 2016

Rating: 2

Rather annoying bug. Every second reset, after the video ends, I get this error: Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. Have to refresh the game and re-watch the video. Would be nice if that could be fixed.

Developer response from RevelBase

Thanks for the info, I will debug this after the weekend.

Storm Wars

Play Storm Wars

Apr. 21, 2016

Rating: 0

Biggest complaint after an hour of playing is the inventory system. 4 inventory spots with 8 hour unlock chests = unplayable for 8 hours. If you are trying to get people sucked into the game to the point they are willing to spend money, that needs to change.

Developer response from Monumental

Yep, hear you loud and clear. I'll have an update out in an hour that will cut the chest timers in half and woods will be instant open. Rewards from each chest are less however.

Auction House Game

Play Auction House Game

Apr. 21, 2016

Rating: 47

part 2 3) Speed up for item finds. This should increase rarity probabilities and number of items found. Again, with gold being so scarce, why would I want to spend 250 gold to speed up the chance for a common item. 4) Time/Level increase. The arbitrary increase in time for each level gain is a head scratcher. You are being double penalized for leveling. You have an increased EXP goal, and it will take you longer to get an xp point. 5) Another microtransaction is increased inventory slots. This limits the ability to add auto selling features. 6) To be perfectly honest, you are trying to get people to buy microtransactions for all the wrong reasons. Instead of tying basic game mechanics to the microtransactions, change them to be decreased times. I.e. 20 kreds for 1 hour of reduced item search time or 100 kreds to skip one day ahead. Anway, best of luck to you.

Developer response from arispen

Thanks for an awesome feedback! I will surely have to rethink some concepts, thanks for help!

Auction House Game

Play Auction House Game

Apr. 21, 2016

Rating: 3

Interesting concept for a game. A couple of thoughts: 1) By making gold a micro-transaction, you are severely hampering your game. Gold takes too long to accumulate the way the current system stands. Uncommon, rare, legendary etc are all sold at the same cost (item level) to the vendor. There should be a multiplier for the different rarity levels. 500 gold to refresh PVP fights is insane. It would take you two or three levels just to come up with that kind of gold. 2) Auction lengths are too long. 24 hour time period doesn't make sense. If you bid on something now, you won't have the winning build until tomorrow. You will be 3 or 4 or 10 levels higher by that point and the item will be worthless. At least give people the option to set an auction time limit. part 1

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 21, 2014

Rating: -17

Could someone explain why purchasing 10 additional oil rigs costs 781.959 sextillion (420 purchased already), while purchasing 10 addtional hockey clubs (390 purchased already) costs 3.308 septillion? Something seems wrong with that math.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 08, 2014

Rating: -11

What is the timeout period? Odd that in an idle game, after 30 minutes or an hour of inactivity you stop collecting resources.

Kids Vs. Santa

Play Kids Vs. Santa

Mar. 12, 2014

Rating: 3

Pretty sure there is a bug somewhere - or the snow is just that powerful. Just did lvl 11 only firing gun at balloons... everything else just died as they approached the sled lol.

Battle without End

Play Battle without End

Mar. 04, 2013

Rating: 6

If the item is not new (a.k.a. a forged item or a non-lvl 1 pet), please verify we want to sell it. Just sold a lvl 100 pet on accident... Irritating.

Jelly Escape

Play Jelly Escape

Jun. 15, 2012

Rating: -2

42 is hardest level by far for 0 deaths - rest of them are pretty easy.

3 Slices

Play 3 Slices

Dec. 01, 2011

Rating: 0

100,91,79,69,100 100,73,82,100,100 100, 100, 100, 100, 100, 95, 100,100,100,100 1889%

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Nov. 29, 2011

Rating: 0

annoying that the friends list at the bottom won't populate.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 18, 2011

Rating: 1

What is really annoying is if the stupid dragon casts regen, just quit. It never wears off. When the becomes even worse is during the third tournament you not only have to quit out of the fight, but also redo all the fights leading up to it. In the tournament he gains back 4500 a turn. with full mana I can take 8k, but then after two turns (4500 the round i attack and 4500 the round I am filling mana back up) you are right back to where you started. grrrr.

The King's League

Play The King's League

Sep. 27, 2011

Rating: -2

SSS 2506 didn't get the cleric.

Developer response from kurechii

Congratulations :)

Elements of Arkandia

Play Elements of Arkandia

Jun. 13, 2011

Rating: 3

Once you get warlord, keep that and the create "gem" spells. increase highest damage weapon you have available (I have Nymph's spellbook). Use damage increasing mods. seems to work. Also throw treasure hunt in to clean up the board.

Toy Tank Defense

Play Toy Tank Defense

May. 17, 2011

Rating: -4

Upgrades don't work. What is energy used for (hint: no instructions). If upgrades ever work, increase the size of the x in the corner to close the screens.

GemCraft Labyrinth

Play GemCraft Labyrinth

Apr. 20, 2011

Rating: 1

finally!

Magi: The Fallen World

Play Magi: The Fallen World

Apr. 19, 2011

Rating: 3

Pretty good game. Gets repetitive in a hurry when you use warrior class. Sprint skill then whirlwind = all dead. bosses whirlwind until dead. Not seeing the end in sight of the game though...Level 71 and still don't have a clue what I am supposed to do. Bigger variety in monsters, or perhaps mixing monster classes would make the game more challenging. I have 45 unused skill points right now. No challenge. :(

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