Btw the Jump thing works like this: After the dibble gets hit by something it should be 2 blocks or less above the ground, if it doesnt get hit it can survive any height
@captinappropriate I had the same thing after quitting a level at round 119, i thought it must've been the lagg or something, but as it turns out it might be a glitch.
This really is awesome :p It kinda shows how fragile nature is, I can't make anything stable that has more than just herbivores and predators. Original game 4/5
The spike trap is so happy!! :D Btw here's something useful for if you play your first game (on medium) # Towers maxes out at 6 6 6 5 3 3 resp from left top to right bottom.