Kongregate probably learned their lesson with Thing Thing 4. I doubt new games will be made card challenges until after the month's winners are picked, becasue being used in a chellenge can affect their votes.
I don't like having to read instructions while the having to dodge stuff.. pause for instructions maybe? Otherwise every new stage means reading, not playing.
Looks great, but yeah, tool tips a must.
AI proved a bit easy to beat in skirmish. Scared its vehicle blob away with my similar vehicle blob and destroyed his mines.
Nice idea. You can 'play it safe' by relasing a small number at a time, though this limits your score. Or you can go for a massive battle that's hard to control, for big points. Interesting balance there.
No, I had the same problem. I had metal and energy, but could not put down new turrets at night, during the attack (on unblocked squares).
Incidentally, those farms are INCREDIBLE! They put out so much food, and overnighy too! As soon as they are built. We seriously need agriculture tech like that.
colombiano, I think there is a point.
You are meant to depose the leader of the government in Qubba. But yeah, it's not exactly an epic RPG.
I really like it though, its like Elite crossed with Fallout.
Hmmm.. pretty good. The bit that annoys me is when the level is about to start, and the bubbles are already moving, but you can't click cos it says 'ready'. The player should know how long til they can click, and as soon as it happens. Otherwise you curse lost oportunities at the beginning, but you can't just rapid click, cos it will fire at some random moment when 'ready' dissapears.