I kind of wonder what the retrospect on this game is,. did the demo model work out in the end, or would a different model have worked better in the end? - I sure aint shelling out the amount of kreds they are asking for this.
This could use a speed-up button,. it's feeling a little slow at times.
And maybe add a colored +x icon if summoning a card increases your power generation. The topleft corner seems to be unused at this time.
you should get rid of the "end turn yes no" nonsense,. that would save a ton of frustration and time to start with,.. on overall we need a speed up button
Figured id start the game up again to get some badges,... killed it off a minute later,.. .yep the game still sucks. Too much dialogue,. weird controls, no auto save. This game needs to steal a lot of stuff from other games to get things right. Currently it's rather frustrating.
I'm going to hold up my thoughts about Kongregate actively sponsoring this company which has repeatedly shown to be less creative than Turd of the Year award winner Electronic Arse. Automatic 1 star every time. Just say "no" to papa louie.
It looks good, and it's a shame it's not the full game. However, if you consider this 1 hour demo to be "lengthy", then I don't have high hopes for the actual length of the full game... If it was like 50 kreds, I might say - sure. But 150 is just a wee bit over that. The distribution model would be "better" if it was easier for the player to see how much game time they would be buying. Currently it's quite unclear.
STILL beta? Also, still zero originality. Kill 5, kill 10, kill 20, kill 30, kill 100. It gets severely sick and tiresome really quick. Put some effort into this game and more people might actually stick around to play it to the higher levels.
Go to Option > Select Speed X