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bczretribution's Comments

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City Idle

Play City Idle

Jun. 02, 2023

Rating: 1

additional QOL suggestions: pipes should also be on the side panel with roads and bridges. when in the pipe placement overlay, a color coded outline that highlights buildings that can draw from pipes, and changes colors to indicate if it is connected to the grid or not

City Idle

Play City Idle

Jun. 01, 2023

Rating: 0

QOL suggestion: docks should be on the quick access side panel next to roads and stairs and bridges

City Idle

Play City Idle

Apr. 26, 2023

Rating: 1

so i pretty much havnt stopped playing this for the last two weeks. im on all but 1 island and have a pop of 4200, and am working my way towards the final few techs. if my obsession isnt obvious, let me say i have loved every moment of this :) a few ideas of things I think would be cool to see: QOL ability to build new house types over old, in the same manner as with roads a science (after limestone roads maybe) that upgrades bridges to be able to span medium depth water as a way to make the next logistics improvement by connecting islands. there are a few items that aren't stored in any warehouses, and as such can not be transported easily, (if i want set up a small industry somewhere away from the farm or mine say) wool and bronze being two examples

Glean

Play Glean

Jul. 13, 2012

Rating: 1

LOVE the Farscape references!

Protector IV

Play Protector IV

Apr. 05, 2012

Rating: 0

anyone else noticed that the second unit placed on any map gets a HUGE boost to damage. a glitch im assuming

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