Really need to find a way to balance the massive advantage gained by going first, it's way to much disparity both in the ability to rush down the opponent's health 1 turn faster and gaining a stronger position on the field by having 1 more turn's worth of cards played.
The daily ranked attempts should be reset at the same time as the daily activeness meter, because it's one of the things on the activeness meter. It really sucks having to do 10 ranked attempts for activeness, and not having that many attempts left.
Why do fire chip tokens I've earned sometimes disappear? I'm not talking about trading in all 9 for a fire token, i mean 1 or 2 out of the ones I've already earned just vanish. Really frustrating to stop exploring mazes because I've already gotten all the fire chips for maze chests and wait while i get the fire chips from free matches, then have to re-earn a maze chest chip because 1 of mine disappeared.
At first, when I could restock my energy with main quests, the energy didn't really bother me, but now that those have run out the energy system is just killing the game for me.
In my collection I have beast tamerx1, but when i try to evolve it it says I can't because I have beast tamerx0. What's going on here and how can I fix it?
I've found that blackout cannot disable abilities that trigger when the card leaves play. It can, however, be used up on those abilities. So if my card disables one of an enemy card's 3 abilities, it can be used on one that triggers on the card leaving play, but that ability still goes off. Is this a bug?
I'd give this game 5/5 if it didn't keep crashing on me. I usually don't mind, but when it crashes right when i go into a boss fight or spend 3 root to fight a raid boss, and that boss attack/root are used up for nothing, it really sucks.
Player with a small screen is a poor player. A poor player often won't pay for a game. A non-paying player is the last one a developer want to support. :D
Feel free to get annoyed as much as you can.
The little help button on the heroes screen seems to have mixed up attack rate and projectile speed. Slow spells have a low number in what the help button said was the projectile speed category and normal number in the attack rate category.
Please use IE to kick those annoying crashes in the backside !!