Game is pretty decent, but we need to be able to choose the checkpoint, and unlearning has to either be cheaper, or let you reassign the unlearned trait to give it more value.
Grading up one by one is the only way to have any kind of control over what class you will change to, granted not much even then. Besides, it doesn't take that long
Tower defense is a genre, its why the category is strategy and defense. Saying that its too much like protector is like saying Gears of war is too much like Halo, they are the same type of game, they are going to be similar to a point. That being said, its very good for a tower defense game. The avatar can either be used as a powerhouse or you can rely on your towers and the towers themselves are are extremely flexible and refined.
Ive played alot of tower defence games and believe it or not, this is pretty original. That being said, its not very good. no explanation on most things under the assumption its self explanatory leads one to believe the bank and item shop are just houses that do nothing when clicked, there is no menu or reset button when you finally find out they do do something and its painfully slow. 2 out of five for not being stolen, needs updated
Good feedback and thanks for playing!