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Whispering Willows Alpha Demo

Play Whispering Willows Alpha Demo

Feb. 19, 2013

Rating: 1

Wonderful graphics, intriguing start of a storyline. Even for a demo this is pretty short, though.

Incursion

Play Incursion

Jan. 28, 2013

Rating: 3

Great game. I'm stuck on level 13, though, all my strategies seem to end with defeat. Anyone have any tips?

Launch the skeleton

Play Launch the skeleton

Jan. 23, 2013

Rating: 2

Nicely done graphics-wise, and it seems programmed well, but I'm finding there to be too many obstacles for low-control, um, controls.

Developer response from bdzsana

Thank you! I'm working on this. :)

Dream Prisoner

Play Dream Prisoner

Jan. 09, 2013

Rating: 2

The parser is somewhat weak even for a '90s text adventure, but otherwise this is a fun little adventure game in the oldschool tradition. To the developer - there is a small but thriving interactive fiction community, it might be worth looking up the ifdb etc for some support/feedback, if you want to make more games like this.

Developer response from henck

Thanks for your feedback. You're right, the parser doesn't compare to Zork, but at least it's some steps beyond "two words only". If I were to write new IF games now, I'd go for a TADS-like parser.

Dungelot

Play Dungelot

Dec. 11, 2012

Rating: 1

This looks very appealing to me, but like others have said, the loading time is nigh-on infinite. It's just not worth it.

What if Pandas could Fly?

Play What if Pandas could Fly?

Aug. 27, 2012

Rating: 6

Oof, the speed of the angle/power bars is way too fast.

Zelda the Welder

Play Zelda the Welder

Aug. 13, 2012

Rating: 6

I am terrible at this sort of steady-hand game, but I love the characterisation and the graphics.

Deponia

Play Deponia

Aug. 08, 2012

Rating: 7

Excellent graphics, intriguing storyline, and I do love me a good old-fashioned point'n'click. Would be nice if you could include subtitles for the intro and outro too, for the hearing-impaired or the computer-sound impaired.

Bewitched Doll - Near the House

Play Bewitched Doll - Near the House

Aug. 08, 2012

Rating: 2

Nice graphics for a hidden object game, but you really need a better translator.

Wild West Town

Play Wild West Town

Jul. 10, 2012

Rating: 9

Well, this *was* a good game. It used to be a better, more interesting, more gameplay-led Farmville-alike world builder. It had both structural monetization and the ability to free play. But apparently it wasn't quite Zynga-level evil enough for the devs. WHY CLIPWIRE, WHY? Why did you change the resource links?

My Pet Protector 3

Play My Pet Protector 3

Jun. 29, 2012

Rating: 247

I really love the Pet Protector games, but this feels like something of a step back in terms of narrative and design. It doesn't immediately grab me like the others did.

Blast The Bunny 2

Play Blast The Bunny 2

May. 23, 2012

Rating: 3

You've still got a fair way to go in designing an original game with good replay value, but as a start point I think you're doing fine with the functionality. And I've seen worse graphics. Keep on trying.

Word Grid

Play Word Grid

May. 23, 2012

Rating: 1

Word-input system is kind of annoying. And the dictionary is far too small.

Inspiration Dave

Play Inspiration Dave

May. 06, 2012

Rating: 6

The plural of 'vinyl' is 'vinyl', not 'vinyls'. Kids today, ach. *waves walking stick*

Developer response from SeanHanTani

Should we get off your lawn? :PPP

Wizard Jump - Alpha Test #2

Play Wizard Jump - Alpha Test #2

May. 03, 2012

Rating: 0

Not sure if this is a bug, but it seems that if you die while invincible you start your next attempt with the invincibility effect still on you.

Tiny World: The Musical: The Game

Play Tiny World: The Musical: The Game

Apr. 29, 2012

Rating: 3

While the gameplay is not amazing in itself, it works well as a metaphor for the tussles in the relationship described, and is not so distracting that one can't concentrate on the musical elements. Having replayed a few times, I love the concept of the words changing in tandem with your game, absolutely brilliant. A strong 4/5.

NoNoSparks: Genesis

Play NoNoSparks: Genesis

Apr. 05, 2012

Rating: 1974

Beautiful graphics, and an excellent way of adding plot to a logic game.

Developer response from BeardshakerGames

Thank you :)

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Jan. 28, 2012

Rating: 8

I know people are disappointed by demos, but this is actually a reasonable length game in its own right and should probably be judged as such. The story and gameplay are both good. The graphics aren't incredibly impressive, but they're more than functional. The developer seems to be responsive and interested in what the players are saying, which can only be a good thing. 4/5

Adventures of Veronica Wright: Escape from the Present

Play Adventures of Veronica Wright: Escape from the Present

Jan. 25, 2012

Rating: 6

It's a good game at heart, but the controls are quite clunky. Although there's no pixel hunting exactly, the sizes of the areas to click and get a response seemed unintuitive in places. Clicking through the inventory was annoying, and sometimes items would get lost. Also, unless I missed it, there seemed to be no way to bring the inventory up without clicking a hotspot: this would have been useful to remind me of my next goal.

Tasty Planet: DinoTime

Play Tasty Planet: DinoTime

Dec. 01, 2011

Rating: 6

The gameplay concept isn't innovative, but you've given it a great twist and a nice storyline. Good stuff.

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