Seems nice so far, but please remove the acapella sound effect from when a battle begins. Very annoying. Also, the stamina meter is totally unnecessary.
Nice idea that fails because the game is still bugged by the same thing that destroyed the first game: random wind. When a tower falls has nothing to do with how you place the bricks. Even if you build the perfect tower, at some point it will start to sway, and fall, just because it feels like it.
Sorry to say but this is really, really bad. There's no sense of direction. Time is dragged way out of proportion. You never feel like you've accomplished anything. Combat is as boring as it can get. I give up. I was expecting something better because I love the Protector TD games, but this is just disappointing.
I hate the buildings where you have to jump in through the window. I always crash into the wall right above the window on those. It does bring more challenge but it's also very annoying. Otherwise, great game.
This has so much potential, but two things that instantly annoy the shit out of me is 1. all enemy ships move like they're in a crappy stop motion video. and 2. some graphics look very good, while others look like they're drawn by a 5 year old.
It's funny how people think this sucks because it's a splitter clone. Splitter is most likely also a clone of some older game. I don't give a damn what game was the first to do it, I think this is a very good splitter clone.
Could use a better way to scroll the map, like the arrow keys. When scrolling with the mouse it stops after a second until you move the mouse again and feels very choppy.