Also, the game layout is different in Chrome. In Firefox all the elements were on top of eachother. It looked uglier and you had to scroll a lot. Chrome looks better with the collection bin on the left and upgrades on the right. DEV, please try it on Firefox and try to fix it :)
There is something wrong with the export game text window. You can't copy the text. You can select the text with Ctrl-A, but it doesn't copy to the clipboard either with Ctrl-C or by right-clicking and selecting Copy. I would like to try it on Chrome but without my save, no.
Huge CPU hog. Playing on Firefox. Rendering sprites ON uses less CPU than OFF. The game uses a full core at all times, even when minimized. Please optimize.
Let me rephrase... This game would be a perfect time to teach players about ENERGY. Specifically what Watts and Joules are, and why they are the two resources that you collect.
As Pennwick said, and as it it with every other other game that has a click X times achievement. After a certain amount, you're gonna need an autoclicker, and that just ain't fun. Going from 1k to 10k to whatever in a game that doesn't really reward clicking is just bad. Sure, it's an extra award for going through the trouble, but it feels so undesigned. Like it was thrown in there just for the hell of it.
This is also a great way to find good games that you never played before. I just 5 starred a game from 2007, that I had never played before. Anika's Odyssey.
I want much more teachings skills and a lot lot lot more platforms.
I want to change the platform system, so you earn money and skill when creating games
Hi Beerduck! Ill pass that along to the team. Im not sure if we are able to or not, but yah, ill pass it along all the same. Hope you are enjoying the game!
Yeah, me too learn of Anika when I was gathering the info for the questions. Another great finding for me was Reemus