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Game comments and reviews
Sep. 23, 2009
@Qivux, you know that you can kill bears with charged swatter, right?
Sep. 06, 2009
If the health would regenerate faster, the game would be good. Now it is just way too hard.
Aug. 18, 2009
This game has too many bugs to be enjoyable. Grenades sticking, flamethrower bugging and game getting completely stuck for starters..
Aug. 16, 2009
Nice game, but due to locked content 1/5
Aug. 13, 2009
Nice theme on the old game. The distance to complete is a bit too much to keep the game really enjoyable. Also there is no replay value on this.
Jul. 27, 2009
What is the best weapon/strategy for the 40 waves of spawns scenario? I can get to wave 25, but no further
Jul. 25, 2009
There is an easy way to get the hard badge. When the first huge meteor comes, just start to juggle it on screen. You can easily control it to just hover in the center of the screen. By keeping in there, you can waste the ten minutes you need.
Jul. 23, 2009
The influence for this game is seen rather clearly, even the name bears resemblence to Speedball 2. Unfortunately this doesn't handle nearly as well and the game feel is totally out. Feels like you are controlling hovercrafts instead of persons.
Jul. 19, 2009
Nice, but the problem is in the details. Quest are extremely boring, too much running around fetching things from far away. Leveling is slow, random encounter battles take too long and so on...
Jun. 30, 2009
To get higher ranks you need to get great accuracy and great repel, so hit everything without missing and don't let them past the blue line. After that you can try to get more combo by releasing the arrows just as the power goes to 100%.
Mar. 28, 2009
Fun, but the achievements are too forced. You get them for achieving nothing, just playing the game normally.
Nice game but it needs an ending and more challenge. To the posters saying that difficulty comes from killing bosses with pistols, the challenge of the game should not come from players making the game more difficult. Only reason for that is to gain something from it (badge, achievement...)
Mar. 26, 2009
0,6 seconds on the first level. Man, I really need something better to do.
Mar. 19, 2009
Without the specs of each tower in numbers, the 5 point upgrade on damage is higly elusive. You can't really tell wether it is good or not.
Mar. 04, 2009
logganator: shoot the magic ball the bunny shoots so it hits it back.
Death Trophy 6 is 4000 bunnies, and Hulk trophies count how many times your Rage has activated.
Mar. 03, 2009
Idea is nice, but the gear placement is so flawed that it ruins the entire game.
Feb. 28, 2009
Nice idea for ragdoll physics, but the poor level design takes all the fun out of this game.
@skysoldier Easily, 4128 and that wasn't even a perfect run. Someone is bound to do better.
Feb. 24, 2009
Apparently if you have already completed every map and the bonus map, you can just complete boot camp to get to the secret map.
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