The older Burrito Busons were better. This version is just sad. Only way to access the stupid pinata is if u watch a 30 second commercial. Ya, I know, we could ignore the pinatas but, then we'd progress that much less. The commercialism has made this into a sad joke of a game.
Tried liking on facebook, following on twitter, and google+. They are quests with rewards, yet the rewards weren't awarded despite liking and following =(
excellent premise of the game btw. Edison was a real pos, to this day he is credited with inventions which he took credit for but didn't actually invent. Edison was a monster. Tesla, a true genius who only wanted to follow his scientific passion for the good of mankind, was ripped off by Edison, and later, Edison's partner in crime, JP Morgan, another real pos. Who knows how the world would've benefited if only Tesla had been allowed to continue pursuing his experimentation. Hats off to the author of this game.
To all who had anything to do with making this game, you've my thanks and appreciation. Very unique, and what's said in the end remain some of the greatest truths of life. Refreshing to find something like that in a flash game =)
unable to access alliance HQ since shortly after easter special started. submitted a ticket, no reply. thought maybe itd be noticed if posted here, apparently no 1 in our alliance is able to access the hq I'm told... sry, i dont mean to be a bother, just dont understand why has to be this way is all
still unable to access al but my(our?) newest reactor(s). Its a major problem. Depend on them for way too much to play without them. Please isn't there anything that can be done to fix this?
First, thanks for the improvements made to date. That said, there's a targeting issue that absolutely needs to be addressed. The game needs to keep a player's desired target targeted when healing. If, even for a moment, the target gets to full health, the game automatically de-selects the player targeted for healing. This results in having to re-acquire the player as a target. It could easily end up making the difference between a player being kept alive or dying because the healer had to waste time trying to re-target.
Could targeting be modified so that when a player targets something for healing, it stays targeted until only the player, not the game, decides to de-select it please??
a common problem ppl have been experiencing is, after leaving the game for the night, or in some cases even just a few hours, they come back only to find all their reactors have disappeared and then need to all be teleported back into the game. It isnt fair to have to wait for the teleport to have to cool down just to access the rest of your reactors which shouldnt be disappearing like that to begin with. Is there no way to remedy this problem? I understand i could spend 200 stars to port them now but doing so would be even more unfair to the player. Is there anything that can be done on the player's end to stop reactors from disappearing after a short time? Kind of seems absurd that this happens over and over again.
We've made teleporting reactors free when they have all been removed so that you can put them back easily. The price will be charged if you try to move them afterwards.
Condensed suggestions: 1. Shouldn't be able to fire on friendlies(drone, guild buildings, etc). 2. A "safe zone", perhaps along the very edge of the galaxy, where ppl can avoid coming under fire from hostiles would be a welcome addition; being required to face hostile fire just to get from point a to point b is an unnecessary annoyance. 3. Teleport from one part of the g to another shouldn't cost stars. 4. Enable precise placing of reactors. These can go a ways in making the game complete by ridding it of things that make it seem as if its still barely a beta.
1. We'll be adding a safety mode soon, 2. It's a combat game after all ;) 3. We'd rather charge stars for convenience than unbalance the game with OP star ships. 4. Indeed, planned for a future patch :)
2. Gaining exp isn't always a good thing if its done too soon. If there was a safe zone where a player could enter the game while being able to reach either quest, repair, or market bases without having to deal with a bunch of hostiles just to get to one of those bases would go a long way in removing unnecessary annoyance. Having to go through an obstacle course of annoying things that could easily kill u just to get to wherever you're going is unnecessary. If we want to be thrown into the mix and take down those monsters, we know where they are! lol It'd just be really nice to be able to not have to deal with hostiles shooting at u the whole time, even when u truly dont want to have to tolerate it. Last. Isn't there already plenty of ways to charge ppl stars for stuff, without having to also charge for teleporting? That should ideally be a basic function of any space based game.
Up to Galaxy 3, all buildings are very close by so it's not that much of a problem. G4+ there is a bit more travelling to do but i don't think it's that much of a hassle. Plus it's an opportunity to cross another player for a duel etc. :)
Decent game, with potential. Some suggestions to make it better: 1. Way too easy to accidentally click on things that you definitely dont want to for one reason or another. Spawning a drone only to kill it the next second, so many times now I cant even count, is irritating. Or any friendly target for that matter, including guild building, etc. You shouldnt even be able to fire on anything thats friendly to you, and if u wish to un-summon a drone there should be a simple way to do it other than by shooting at it.
The game has potential, but at the moment its so frustrating due to lag and all the probs that causes that i dont even want to go near it. Cant imagine what in the world they r thinking to even put the game online right now cuz its a nightmare. I wish i could say what i really would like to but i wont. But, though it does have some potential, lets just say for the heck of it that it WAS working "as intended"(w/e that might entail as i'm a bit unsure as to wth that means at this point), to really get anywhere, to be able to get just some basic perks that ought not be so hard to obtain, u have to pretty much pay through the nose. Who in their right mind would pay for a game like this when you could pay FAR LESS or NOTHING and play far better MMOG's which have none of the problems this monster does... i dont like leaving negative commentary in re to anything tbh but this game honestly deserves it and a lot more.
Once you follow/subscribe/like the button on the mission should switch from "VISIT" to "CLAIM".