Not a bad idea, but I did not like it. Since there is no way to see at how the level looks, and since you have to predict on a lot of the maps, it ends up simply being guess and check. Then some maps, it ends up being hope your dumb luck gets you through. Main ones for that example would be 22 and 30. A slight timing error and you fail. Your timing for the last one has to be almost perfect, 2 times in a row. and then it is too easy if you get lucky to get past the spikes. 2/5 for interesting concept, but because it is mostly a guess and check, with puzzle elements, and for the frustrating timing elements.
Pretty fun game, I think I would like the Bouncy areas and the boxes that are linked together (Examples in 14 and 15 I think were the levels) to be noticeable. different color border (green for bouncy and blue for linked or something like that). Otherwise a very fun game. 4/5
I'm sorry, but I have to agree with everyone else. So far what you have works. Thats all that can be said. We don't see anything new or innovative, it lasts 2 seconds, you have 3 buttons to press, there are no enemies or hazzards besides falling. So far there is nothing wrong with it, but we need to have some gameplay and challenges to be able to rate this game and give feedback besides "it works." or "add more." Oh, and take the "Non positive comments" and make your game better with them. You will get people who are rude about anything you ever create, no matter how popular it is.