When you put the enemy on "evil" it should mean that they are smarter and not afraid of taking risks, not that they have an unfair advantage in battles. It's not a fun game when you go 6v3 on 3 separate beginning game occasions and lose all 6 troops while the enemy loses nobody. Great way to end the game right away.....
The AI never gets any unfair advantage in battles, even on Evil - that was just luck of the draw.
The levels only differ in the algorithm used by the AI, except for evil, which does cheat a bit - but all that changes is that it gets a little more faith than you would.
I just love hitting the up arrow to move my guy up and the game just lags hard and my guy doesn't move, then I hit the arrow again and he moves 2 spots.... 1/5
I would suggest that if you can get stopped by a bush then you should be able to destroy it. It is quite annoying that something can be preventing you from walking but yet you can't hit it. Good game though, fun.
It was very quick, if the difficulty and length are the same for the "next invention" you should do a few inventions instead of just one. Pretty good game though.
The AI never gets any unfair advantage in battles, even on Evil - that was just luck of the draw. The levels only differ in the algorithm used by the AI, except for evil, which does cheat a bit - but all that changes is that it gets a little more faith than you would.