I notice that ninjas, on nearly any stage, on nearly any difficulty, can pop you through the early game. at round 30 or so you start to encounter leads, which can be solved with a single 1/0 sniper tower. I find myself using this strategy every game, what do you all think?
I think gold and shard rewards should increase when you upgrade a dungeon, getting 100 gold and 5 shards seems like a joke on the part of the game when the enemies inside the dungeon give out far more than that
I can make a counter that shows how many Clicks Per Second there is, but only the automatic ones. I don't know how to include the speed of clicking. I will add the CPS counter in v1.0. It will be a major update. :)
@benburn1: Did you get it? Step 1: Build wealth. Step 2: Build vision. Step 3: Discover systems. Step 4: Build force to occupy. Step 5: Build availability to connect. Step 6: Build joy and identity to include.
i saw in the game news that the dev team "Fixed an exploit that allowed players to select multiple factions per run."
that would be a cool feature, but should be hard to gain. maybe after a reincarnation the player should be able to select two
For all the people who say that running offline is a cheat or a bug: it's part of the game. That's what managers are for. Credit to Sonnetta for pointing that out.
I don't want any major f***ups to happen with the big update XD