people compare things to frantic because frantic was so well-put together that it raised expectations for us all. sort of like how toss the turtle was a genre-starter
a tip: spend half your souls on making more people, as souls are an investment. then, evenly divide your souls between speed, sight, and land. do NOT put any into life, because the faster people die, the more souls per (time) you get. keep this comment alive!
don't, as attractive as it seems, put all your points into attack and speed. a ratio of 2 attack, 2 speed, and 1 blood is the best, and never let speed and attack fall behind the other