What a great game. Great continuance in the series. The only down side is I want more game...and cheese. You can never have enough cheese! 5/5 I can't wait until the next one
I just can't get past the unbalancing. Currently on 6-1. I get one invincibility shield and opponent gets three. I am five levels higher than them and they all 1 shot me. I have tried it at least 10 times. The game is beautiful and has many cool aspects. But things like this make me frustrated. I have to drop my rating, to unbalanced. 2/5
The game is good, but has many mechanic flaws & balance issues. Mechanics-Heal spell that heals 50 points & the AI can use same spell to heal 100%. Almost every attack is a kill shot no matter what your stats are gets pretty frustrating or when you get a Super effective hit and it only takes away 5% health. Needs calculation for lvl vs damage. When I am 3 lvls higher than opponent When AI & I have same minions & moves & I get 1 shoted & I can’t take half their health. Balance-Difficulty & bonus abilities given to the AI gets to be pretty ridiculous. If they can resurrect so should you. When they get new minions on death you should get them as well, but comparable. I just played 5-1 where I literally played one match 20 times because it was so unbalanced. XP needs to have a lot higher payout when replaying levels. This has a lot of potential & I love a lot of aspects, but these issues need to be addressed. You have a good game, but it could be GREAT. 3/5
I love this game it's great. The only aspect that needs work is the stats. If a stat has a cap like crit at 25%, then once I get to 25% it should never drop. The fact that you have to keep going back and adding to it is annoying and pointless. Also the fact that stats don't have a 1:1 ratio when upgrading is fine, but you could let us know how many points we need to increase a given stat. 4/5
I liked the concept a lot. I found it to be quiet enjoyable and simplistic. I would like to see more in this same way and expanded on in your sequel. 5/5
Great job at your first game. You did a lot of things right on. My only suggestion is to show us stats, we all love stats. ei If my current reload is 3 seconds and each point into it decreases it 10% and then the new reload speed. Can't wait until your next game. 5/5
Really? Players like that? I thought hiding the exact numbers would be better for the player to avoid dealing with values like 1.3 second reload and 2.1 multiplier etc.
I found that double-jump doesn't work all of the time. What am I missing? Due to it not working I found myself dying constantly when I shouldn't if it worked. If that worked better higher rating. Fun in the beginning, not sure on long run yet. 3/5
I find that it takes to much to get money. I know there is an item to help, but even then to many tosses to get money saved for an item. It makes it to repetitious. 3/5
I think the helicopter is to buggy. It will move with the car fine until you need to take it to a sign & then it slows movements. This becomes highly frusterating. The windshield cracking when nothing nothing is shooting it is annoying as well. More upgrades horn & perception pretty useless. Needs some polishing. 2/5
Great game. I enjoyed the concept and animations. I think a surrender button during a battle would be most helpful as well as showing stats of the units. There were a couple other minor things, but looking forward to improvements on this and what else you can bring us in this line. 5/5
I think the learning curve is way to high. The fact that you can't replay levels to get extra credits if you are having troubles with where you are is a big downside. The graphics are great & it has some good elements, but I think there is room for improvement. 2/5
Great game so far, but a few things. Area healers need to be able to be healed by their own spell if within the area. Need to be able to attack blank spaces with casters. Attack & move options separately. Good basis just improve on it. 4/5
Great game. I love the graphics & the way the scientist dies. Clever forms & how you need to change often makes the game interesting & keeps me playing. 5/5
Great game. I have been playing since it was posted on Kong & still enjoying it. My only complaint is the drop rate on the rubies & diamonds. They have to have a less than 1% drop rate, it makes it very frusterating. I would love to see a mail system or market so I can trade my goods with other players. I think this would take out some of the monotony of playing the same boss over & over. 5/5
Good game, great graphics. I only have 2 suggestions. First, I find that my units or enemy units ofetn get stuck trying to go around the environment. Secondly, I would like to be able to keep the money I earned on a map even though I lost. I think it makes leveling up a little easier. 4/5
Long awaited return of this franchise & it didn't disappoint at all. only thing I would say is make it so you don't have to click the fast forward every single wave, one click should keep it going. 5/5
Really? Players like that? I thought hiding the exact numbers would be better for the player to avoid dealing with values like 1.3 second reload and 2.1 multiplier etc.