To the guy who called this a "launch" type game... you are so far off it's not even funny. There are no random elements to this game, so careful planning wins the day.
Interesting idea, unfortunately poorly implemented - I expected better from nerdook! the game has too much chance, not enough strategy. And what's the clock for? It's counting down, but, nothing happens when it reaches zero, so why bother?
Level 20 is really all luck - not very fair. I must have done it a dozen times with the bat floating to a gentle stop just millimeters from the human. Fix please!
Nothing too difficult, at least if you've ever played tower of hanoi, but good fun all the same! Nice to see a puzzler with a simple, well executed concept, that doesn't require reflexes. Great job!