The spirit evolution line is weird. The second evolution that can attack at range evolves to melee and the only third evolution that can attack at range comes from the melee second evolution. Have to evolve a new spirit from the start now :/.
A couple of suggestions: add an icon to the map showing which zones have a dungeon, similar to available quests. And second, add an an icon to enemies to show what dots/debuffs they have.
im on it!