This game definitely has potential, if it weren't for some very bad design decisions that make it a lot less fun to play than it could be. Wiggly menus, unbalanced reward versus effort, etc...
Silly it doesn't seem to allow you to save your progress without going to the file system? Guess I'll only be playing it once then, but was fun while it lasted!
hmm, mission two: walk to the enemy base, capture when critters away, walk to the other base capture, done. Seems a bit easy, hardly needed to build attack towers.
Thanks for your feedback! We've been working on this ;) EDIT: Key configuration is added!