Love the game, love the fact you provide updates so regular. Just one thing i have noticed though...i have maxed out at 1k all minions, and have 500% mummies boss and 400% demons boss, with all rituals at lvl4. The mummies gold produces almost 50x compared to the demons per cycle, and ofc the mummies cycle is much shorter.
yes, and rituals make that change too (working as intended, the idea is that the "optimal" minion moves around, so the game doesn't devolve into "whip the demon")
love the game. would be nice to see some other upgrades, like ship hull, and varied type of weapons. Also might be cool to have a deflector shield, to throw those punches back at the enemy.
Genius game. The cash system is too easy I think. An idea for development, maybe some of the creatures types could have an effect when attacking, for example, dragon attacking dragon would have a -10% effect, while dragon attacking undead could have +10% damage
I don;t get it, is the point of the game just to go through the level and survive for as many seconds are set, or are you actually supposed to kill. I have managed to get through most of the levels just by avoiding most of the enemies, and just picking up the crates. If you do this, then you never run out of ammo (or at least until you get to a boss)
yes, and rituals make that change too (working as intended, the idea is that the "optimal" minion moves around, so the game doesn't devolve into "whip the demon")