what is everyone's opinion on a 30 sec timer with a bank of 2:00 that does not renew if some of it used? 30 secs is plenty of time for most moves and you have the bank for extra time on the big decisions.
Although some people are whining about it others are simply commenting on what we are seeing to see if other people are experencing similar issues. The whole purpose of a beta is to discuss a game and any bugs/issues that we think the game may potentially have. If the percents are working great and people are having bad luck that is fine. But when things with very low probabilities happen repeatedly the issues should be discussed so the game's programers can look into any potential issues before the game is officially released and records start to count. I think trying to get people to stop discussing issues defeats half of the purpose of the beta (the other half being bugs).
ThinkTank I like what you are trying however I think the issue many are seeing is not with overall probability but more about runs. Yesterday morning I played 2 games. Ambrosia spiked boots paralyzed 5/6 times used. I played last night and it paralyzed 0/6. I just started keeping track but it seems like it if it stuns early I can count on it to stun for most of the match. If it doesnt stun at the begininng it seems to never work. Although these "runs" are statisically possible they are not normal and happening at a much higher rate than statistics would allow for a process that is in-control. Either way I am sure that the games creators have a log of all games played, not just a limited sample and will fix it if they see an issue.
cytoplasmic it can be fixed if the random number generator algorithm is not working properly. In the matches I have played there are times where it seems to get stuck. for example a 95% attack misses 3-4 times in a row. or open palm with a 30% chance stuns EVERY time it is used. there is definately a problem with it right now.
1. The collision detection is horrible. I feel like the spikes are coded as rectangles or something b/c if I get to close to them I die regardless of whether I hit them or not. 2. You need to be able to erase a piece of a line. It is so annoying to erase the whole level because of one small mistake. 3. Why do my lines randomly disappear, very bad when it happens in the middle of the stage. 4. No save option in a game this long and this boring is just wrong. I tried playing it for the bade but b/c of the things listed above I want to pull my hair out after 5 minutes. Overall a very poor game. 4 major defects so lose 1 pt for each and you get a 1/5.
Fatal asd works fine. You have to hit it as soon as you see the exclamation point on top of the opponenets heads (offense) or ur head (defense) and it has been working fine for me. Make sure caps lock is off as well
The people complaning about challenge 4 do not realize that if you put the shield very close to the dragon the dragon will not shoot it. The dragon's weapon has a minimum range and if the shield is inside of it it will not attach it.