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Game comments and reviews
Mar. 27, 2014
No such thing as hell. It's a lie that's been fed to you in order to attempt to control you. Rise above!
Developer Reply
Check youtube for after-life stuff regard hell. You will see, hell IS REAL!
Mar. 26, 2014
For your next game (or update) you might put something that lets the player know that the autosave is happening, and it's not just randomly freezing.
Feb. 26, 2014
I want scissors to trim them into shapes of my pleasing. I very much enjoyed the visual aspect you brought to the game.
Feb. 25, 2014
Son of a biscuit but the first puzzle was hard to locate. After that, nothing's too hard, thankfully.
Feb. 15, 2014
"Gongtats!" I am always amused by that ending.
Jan. 31, 2014
I'm amused that the background has stern eyes looking at me and telling me to stop playing.
Jan. 30, 2014
GAH! Slightly buggy, in that I can be far away from something, yet it slams me into a side wall. Other than that, strangely enjoyable.
Jan. 17, 2014
Also, if I've already spoken to someone, I sort of wish it would remember/mark them for me.
Please get someone to spell check your work.
What there is of this, is good. I'd also like to see more before considering this a proper game. It feels more like a proof of concept at this point.
I really dislike the artificial frustration and anxiety provoked by the timer. Without the timer, this could have been a cute game.
Blink you and the timer per level.
Here at the beginning, it took all day to make $500. I'm just not patient enough for this one.
Jan. 15, 2014
The blobs don't bother me. Either way, I enjoy the fact that we can find all the hidden angles, giving a better chance to complete the game. As it is, I'm a fan of these games, even when they make my brain ache from missing 'obvious' things.
I've got just enough lag that the three second cut scenes are harder than I can handle.
Jan. 14, 2014
blinkety blinking arrows game. Nope, lost this one.
Sep. 15, 2013
zen mode forever. Love it.
I've restarted 3 times, but it's glitched for me. I have no inventory. Ah well.
Just as we're almost done, they die?! GAH.
Sometimes things didn't want to let me interact, but otherwise, a very odd yet interesting game.
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