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Idle Blacksmith

Play Idle Blacksmith

Sep. 01, 2014

Rating: 4

just a question. Why Unity for a text based game?

The Realms: A Dangerous Start

Play The Realms: A Dangerous Start

Mar. 05, 2014

Rating: 0

noway

Legends of Mor

Play Legends of Mor

Mar. 05, 2014

Rating: 3

I was hoping for something innovative :(

Developer response from LegendsOfMor

The game is real nice once you reach level 30 (that would take about 8 minutes)

Battle without End

Play Battle without End

Mar. 05, 2013

Rating: 1

axes can be one handed too.

Arkandian Explorer

Play Arkandian Explorer

Nov. 07, 2012

Rating: -9

pls add a fight win animation where the player shows his butt to the corpse

Shootorial #5

Play Shootorial #5

Oct. 31, 2012

Rating: 0

****PROBLEM SOLVED**** If your missile is killing enemies without hitting it as soon as it gets fired, check in the "Missile.as" file, find the "onEnterFrame()" function, and take a look at the "if" condition inside the "for...in" loop; at the end of the condition declaration there shouldn't be any ";". Example: THIS IS WRONG if (this.hitTest( _root.hero.enemies[i] )) // NO ";" IN THE END { //SOME CODE }

Shootorial #5

Play Shootorial #5

Oct. 31, 2012

Rating: 0

sorry guys, i have a problem with the " hitTest() " function. I checked the cod a billion time, but everytime my hero ship fires a missile, the bullet appears for a millisec and vanishes, and ANY enemy is destroyed (despite of its "_x" and "_y"). Basically, the missiles are fired and make the enemy explode as soon as they're fired, without phisically hitting it.

Siegius Arena

Play Siegius Arena

Oct. 21, 2012

Rating: 0

graphic motions are perfectly fluid, especially if using dual wield

Aetheron

Play Aetheron

Oct. 01, 2012

Rating: 0

we are still waiting for full features...

Stick Castle RPG v 1.0

Play Stick Castle RPG v 1.0

Jan. 22, 2010

Rating: 0

well this is not making a game, this is spam.

Neon Maze

Play Neon Maze

Apr. 29, 2009

Rating: 0

i don't understand all these things around "stolen" and "not". if a game is nice, it's nice. do players really matter if it's "stolen"? just play it.

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