Needs some tweaking to make it more entertaining - perhaps making the ball carier 10% slower so the defenders can catch up, or a 2 sec countdown each time it switched back to overhead so the player can react.
Technically a game this time, but just barely.
Not sure if he is loading these for the points, or just trying to get advertising money by flooding these P.O.S's, but ether objective would be better served by one good game instead of many bad ones.
Three hours later - finaly reach lvl41, and what do you get? Fisty McBeefPunch - who can't even kill once of the mech enemies. They should make it a one-hit killer if you have to go through all of that to unlock it in Campagin Mode.
Fun game and a good time waster, but needs a little refinement. How about a dog meter that shows how far you have to go to the next level up? Or even just a stasis icon that shows your current size level?
Never died from the gameplay - just died when I through I looked bigger than the other dog, and the programmer disagrees...
Nice game and all, kinda iffy on the movement and targeting - needs some more tweaking to give it a realistic feel, but nice overall. 4/5, but since it is a demo, you only get 1/2 the score - 2/5
Wonderful update to a favorite of mine - 5/5. I really like the various upgrade paths you can choose from and the meeter for your tanks current strength, but normal mode was over way too quick.
Well, good graphics and all, but not really amazing. Movement is kinda sloppy - no real inertia feel to make it more intuitive, and the game itself is missing a 'Hook' to keep people playing it.
Fun for a point-and-click, but many actions are pure nonsense. Exactly why would you have looked behind that particular poster when none of the others moved? Many of the parts are received by clicking on empty space - at least put a glint or something to give us a reason to have clicked there...
Maybe an easy badge - all levels are surprisingly intuitive and not really a challenge. But it was fin figuring out what to to while it lasted.
The water ripple effect is rather demanding on low-end systems