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blacksoulz9's Comments

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Empires of Arkeia

Play Empires of Arkeia

Jul. 19, 2012

Rating: -1

Fun game, though unoriginal. Needs some fixes: Launch wave is flawed, no reason to ever not pick most expensive unit. As already mentioned, units need to pass through each other to allow better use of strategy (would also allow increase in difficulty). Also, speed button needs to be.. speedier. 4/5

Boss Slayer

Play Boss Slayer

May. 21, 2012

Rating: -7

Always enjoy these type of games. Only suggestion would be to remove the last weapon upgrade, removed the difficulty from an otherwise fairly challenging game. 4/5

Ultimate Santa Battle

Play Ultimate Santa Battle

Dec. 25, 2011

Rating: 0

Love it. 5/5 That is all.

Raze 2

Play Raze 2

Dec. 11, 2011

Rating: 11

Was fairly fun and engaging game and would have given a 5/5.. except for the team mate ai becoming intolerably bad in last few ctf levels, as well as some very annoying bugs (like the med-pack not working, half players freezing indefinitely) seriously detracting from the game.

Protector IV

Play Protector IV

Nov. 17, 2011

Rating: -4

Becomes insanely easy quickly.. simply focus dmg upgrades for one magic/rng hero.. rapes everything no more need for strategy save for the occasional absorb.

Fantasy Online

Play Fantasy Online

Nov. 11, 2011

Rating: -16

Would give a good rating except.. yet again.. another game ruined by rest. 3/5.

Glissaria

Play Glissaria

Nov. 06, 2011

Rating: -1

There is a nasty little bug in the later stages of survival where the stones automatically replace heroes shield (and make it disappear). This happens repeatedly and renders him unable to use his shield slot.

Glissaria

Play Glissaria

Nov. 06, 2011

Rating: -2

Very fun and enjoyable tower defense. However, the difficulty needs a boost, even on hard mode the game posses little challenge. This is likely due to hero becoming very powerful and the pause feature being a little too effective (and removes too much tension tbh). Also, there is really no need to use anything other then sweeper or swift tower. Some more tower variation would go a long way to improving replay value. 4/5.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

One other comment.. skill trees really need to be reworked. There is really no reason to ever go to the bottom of a skill tree instead of hopping. There are skills that do the exact same thing but are both more effective and cheaper earlier in another tree (crit and hp regain for example). This is the opposite of how skill tree tiers are intended to function.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

Fun game. Fix the few bugs (ex. stardust item insta-kill), add speed mode + option to skip animations, and most importantly needs a massive difficulty increase. 4/5.

WarLight

Play WarLight

Oct. 15, 2011

Rating: 4

Excellent game, very fun and addictive, well done! One complaint, on Europe mission if i queue a command to attack a position, that my ally takes that same turn before my move executes, my troops that meant to attack are given to my ally despite this not being my intention. A confirmation box, to maybe simple sending the men back to the country they meant to attack from would be great. Still, 5/5 well done on the game.

Necropolis Defence

Play Necropolis Defence

Oct. 01, 2011

Rating: -3

Other bugs: select all caps at 9 units, can build more units then pop cap by holding down hot key, first boss prioritizes base other units.

Necropolis Defence

Play Necropolis Defence

Sep. 30, 2011

Rating: -3

Got stuck again on 6, seems to be because the units don't always enter the battlefield but instead sit just out of view... a + q doesn't target them either and they have to be shot with a spell, bit of an annoying bug. Other then that nice job on an original game.

Necropolis Defence

Play Necropolis Defence

Sep. 30, 2011

Rating: -2

Game got stuck on 4th level, everything dead but didn't progress or end the level.

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