There needs to be some sort of preparation between unpausing the game and gameplay starting up again. Too many times I got hit because my ship immediately moved into a bullet once I unpaused the game.
The key to this game, as with any bullet hell game, is SLOW, CONTROLLED MOVEMENT. Unless you're being CHASED by the bullets, watch where you are and slowly weave through them.
What determines how many vehicles you get in a level? For level 17, I've had 12 trains pass, then the next round only 4. It makes it really difficult to STRATEGIZE to get the second challenge, knowing I may only get 4 trains total.
The physics are completely RANDOM on this game. What may destroy a vehicle in one go won't on the next. And explosions REALLY need to do some collateral damage, or it's just pointless.
jqwe2 - they're the seven deadly sins. Full Metal Alchemist took the idea from that. They have no correlation.
Also... I'm getting really tired of tower defense games, but this one isn't bad.
Plz, do the research before accusing.