I have not thought about it for the stats. Will try to implement a shift/control click method there. What do you mean by a "sell all" button? Those already exist in the shop on the left side.
I think you should cap lucky strike to only being able to proc once a minute. That would give you a possible 1440 a day. If you want to further limit it, make it cost 5 - 10 points per level.
I think I will just cap it at level 1 that way the player can only get a little amount a day 0.01% actually isn't bad I tested it and I could get 4-6 points an hour or maybe I should lower it more, I need to test it though
2 small things, First, if you have max troops you can still do the troop quest and get over the 100k. Second, in some refreshes I can make over 1k extractors, and in others it gives me a max level message at 999
I am aware of the quest bug/feature. Since it's a tiny amount relatively, I have opted not to change it just yet. As for the other, I'll send you a PM for more details.
http://imgur.com/a/4vINQ Not sure what happened, but I was training them before a warp and still training them after the warp. Refresh did not fix the issue
It isn't a bug, but it is possible to train over the max number of fighters. It only happens when I leave the fight screen, go train the max I can for any fighter and then a regen happens. I also have to win the fight before any other troops are lost =) I am pretty sure that is not getting around this, but I thought you would like to know
Ah, I figured it had something to do with the regen, but it's a small exploit, so I haven't dedicated any time to it. Thanks for reporting the issue. I'll fix it as soon as I can. ^^
The regen/extra attack timer should start on the first hit. I can still game it by retreating after 2 seconds to get free extra hits. Enter battle, Exit after 2 seconds, no one has attacked yet but my timer moved for my extra hit
The timer in the troop training seems to be off. The count down last longer than 1 second to change the time. Also, if you get to where you have 0 seconds left, actually about 3 seconds, it cost 0 gems to complete it. That is great, however, if you hit the complete button with lets say 10 seconds left, and you get the confirmation screen, then wait until it cost 0 gems to accept, it still cost you 1 gem.
I'm aware of the timer issue. The troops do train at the speed they're supposed to, at least. As for the hellstone confirmation, it is not currently meant to update. I'll put both on my todo list. Thanks ^^
Not quite a bug, but you will always attack troops first. This lets me attack once, retreat and then attack again and kill all the troops with no troops lost on my side. I do not think that was intended and it might be a good idea to have the game remember who gets the next hit in, you or the demon troops
Hello! We know about this situation since we're getting a lot of comments about it and we keep an eye on the matchmaking issue.