I don't know... The character movement is weird, the acceleration is too fast making movement imprecise and he doesn't jump high at all for a platformer. I understand you want the player to use the dash ability, so I would suggest making a higher jump ability and compensate with higher platforms. Also the hit detection is bad. If you're close enough of your enemy, he fires without touching you, even though your in the flamme! And the waiting time after a combo seams wrong, I though that there was a bug (sticky key?) since you can't hit for half a second but you can move freely. Finally, I don't like the key mapping (I would have used WASD for movement instead), it would be nice to allow key remapping.