Good controls and nice animations. Fun game! Bosses need a health bar. Buffs (fairies, shields, crossbows, etc.) need icons with counters instead of the difficult to discern pile that forces you to count tediously. Bosses are unbalanced with the second being the most difficult. The zoom-in that happens on trap rooms seems to add unnecessary difficulty that doesn't improve the fun factor. That said, I enjoyed playing and keep up the good work!
I'm all for a challenge, but aspects of this game seem needlessly difficult. The Item situation is the worst part. I'm woefully underpowered for level 10 battles despite everything up until then being 100% clear. There is no curve for difficulty it just slams you immediately. Upgrading weapons is not an option as they are all prohibitively expensive. What's the point of having a 10k weapon in the shop when you're getting AT BEST around 200 gold a battle? Am I missing something here?